When Is Rust Force Wipe
34,469 playing now

Offline102.135.245.21:29031checked 3d ago

Rust CPT Dev Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,912 top 72%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 13.2 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:12 UTC10d ago 0 – running 0
Mon 21 Sep, 08:50 UTC23d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 18/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 5/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Rust CPT Dev Server?

No gather rate appears in the name of Rust CPT Dev Server. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What map is used on Rust CPT Dev Server?

A procedural map of size 3,800 with seed 2147483647 runs on Rust CPT Dev Server, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How populated is Rust CPT Dev Server?

Right now Rust CPT Dev Server is offline, with its last appearance 3 days 19 hours ago. The average player count for the last seven days is 0.

What position does Rust CPT Dev Server hold in the Rust server rankings?

Over the last seven days, Rust CPT Dev Server ranks #15,912 for player hours, placing it in the top 72% of all ranked servers.

Lists and tags

How should you interpret the tags on Rust CPT Dev Server?

These tags are set by Rust CPT Dev Server and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust CPT Dev Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust CPT Dev Server is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can Rust CPT Dev Server be found?

Region: not published by Rust CPT Dev Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 102.135.245.21:29031.

What is the uptime and reliability of Rust CPT Dev Server?

Rust CPT Dev Server is currently offline, with the last sighting 3 days 19 hours ago. It was up for 2 of the last 7 full days' 168 hours, 1% of the time. First seen by When Is Rust Force Wipe on 20 September 2026.

Which Rust version is used on Rust CPT Dev Server?

The version on Rust CPT Dev Server is Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

On what schedule does Rust CPT Dev Server wipe?

Too few wipes of Rust CPT Dev Server are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 10 days 14 hours ago.

What can you expect on Rust CPT Dev Server when wipe day arrives?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Connect

How can you connect to Rust CPT Dev Server?

Open Rust, press F1 for the console, then type client.connect 102.135.245.21:29031. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.