OnlineAF102.211.186.108:10010checked 9m ago
TMR Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 47% in AF. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on TMR Testing?
The name of TMR Testing gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What map is used on TMR Testing?
A procedural map of size 3,750 with seed 261001 runs on TMR Testing, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How many players are on TMR Testing?
TMR Testing holds 0 players of its 60 slots at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 22:00 UTC, when the average was 0 players.
Where does TMR Testing stand in the rankings of Rust servers?
For player hours in the last seven days, TMR Testing ranks #7,322 overall, #16 in Africa, and is in the top 33% of all ranked servers.
Lists and tags
What is the meaning of the tags on TMR Testing?
These tags are set by TMR Testing and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; AF (Africa): Its place in the server browser is under Africa. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does TMR Testing appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature TMR Testing: Rust modded servers, listed live. Its filters on the server list are Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
What is the location of TMR Testing?
The AF tag means TMR Testing lists itself in Africa. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 102.211.186.108:10010.
What is the performance like on TMR Testing?
The average server fps over the last 48 hours was 91, with a low of 73. Buildings, deployables and everything else in the world came to a peak of 82,073 entities. At its peak it used 2,903 MB of memory. Players feel lag when fps drops and entity counts climb.
How reliable is TMR Testing, and is it currently online?
Right now TMR Testing is up. The uptime it reports puts the last restart at about 22 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on TMR Testing?
Rust network protocol 2634 and build 167781 on Linux is what TMR Testing runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
How often does TMR Testing wipe, and when?
The only wipe on TMR Testing is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 13 days 7 hours ago. The tags carry a monthly wipe schedule.
What happens on wipe day for TMR Testing?
An average of 1 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How to join
How can you connect to TMR Testing?
Enter client.connect 102.211.186.108:10010 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://TableMountainRust.rusters.io is its website.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^m,AF,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp60
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
