Offline103.45.128.10:48141checked 16d ago
debug
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 09:38 UTC16d ago | 1 | – | running | 0 |
| Fri 18 Sep, 06:33 UTC26d ago | 1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on debug?
A gather rate is not given in the name of debug. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
What map is used on debug?
debug uses a procedural map of size 4,750 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
What is the player count on debug?
At the moment debug is offline, and it was last online 16 days 5 hours ago.
What position does debug hold in the Rust server rankings?
debug is in the top 61% of all ranked servers, at #14,545 for player hours over the last seven days.
Tags
What is the meaning of the tags on debug?
The game's server browser reads these tags from debug: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163207 (Build): The current game build is 163207; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does debug appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include debug: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more to find it on the server list.
Server details
Where can debug be found?
There is no region published by debug. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 103.45.128.10:48141.
How reliable is debug, and is it currently online?
The last time debug was seen was 16 days 5 hours ago; it is offline right now. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for debug?
The version on debug is Rust network protocol 2633 and build 163207, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does debug wipe, and when?
Too few wipes of debug are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 16 days 5 hours ago.
What can you expect on debug when wipe day arrives?
An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 6.
Join info
How can you connect to debug?
Use the console: press F1 in Rust and enter client.connect 103.45.128.10:48141. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.