When Is Rust Force Wipe
84,498 playing now

Offline103.62.155.217:28500checked 7d ago

chill-dev-test

moddedoxide
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7.8 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 0 players, last three wipes
Crowd held 0% else halves by day 5

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:29 UTC11d ago 0 – running 0
Tue 22 Sep, 06:03 UTC22d ago 1 halved by day 5 11.3 days 0
Fri 18 Sep, 05:12 UTC26d ago 0 – 4 days 0
Thu 10 Sep, 09:22 UTC34d ago – – 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 186/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 193/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 44/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 77/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on chill-dev-test?

The name of chill-dev-test gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

What map is used on chill-dev-test?

chill-dev-test uses a procedural map that the game generates.

Player stats

How populated is chill-dev-test?

At the moment chill-dev-test is offline, and it was last online 7 days 17 hours ago.

What is chill-dev-test's ranking among Rust servers?

Over the last seven days, chill-dev-test ranks #15,967 for player hours, placing it in the top 71% of all ranked servers.

Server tags

What is the meaning of the tags on chill-dev-test?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags chill-dev-test publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does chill-dev-test appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, chill-dev-test is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.

Server details

What is the location of chill-dev-test?

No region is published by chill-dev-test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 103.62.155.217:28500.

What is the uptime and reliability of chill-dev-test?

chill-dev-test is currently offline, with the last sighting 7 days 17 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for chill-dev-test?

Rust network protocol 2634 and build 166652 on Windows is what chill-dev-test runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

When does chill-dev-test wipe?

No next wipe can be predicted for chill-dev-test, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 11 days 4 hours ago.

What happens on wipe day for chill-dev-test?

An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 10 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 5.

How to join

What is the process to join chill-dev-test?

Enter client.connect 103.62.155.217:28500 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.