When Is Rust Force Wipe
33,340 playing now

Online103.91.210.26:20039checked 10m ago

kxmc-test

monthly wipes moddedcarbonsoftcore
Players now 0/ 150 0% full
7-day average 0 peak 1
Rank #8,163 top 37%
Last wipe 8d ago monthly schedule
Next wipe 22d 13h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

Usual gap 10 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 3

Coming wipes

22d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:10 UTC8d ago 2 – running 0
Thu 1 Oct, 21:15 UTC FW12d ago 2 held half 3.6 days 0
Tue 15 Sep, 13:00 UTC28d ago 2 halved by day 3 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 5 on average 4/ 150
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 7/ 100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average 4/ 100
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 5/ 50
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average 5/ 200
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 3/ 40

Quick answers

from the figures on this page

Server rules

What are the rules and settings on kxmc-test?

A gather rate is not given in the name of kxmc-test. The group limit is 20 players. It runs softcore, An easier mode from Facepunch, where part of your loot stays with you. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. VAC from Valve is active as anti-cheat.

What map is used on kxmc-test?

A procedural map of size 4,500 with seed 126486 runs on kxmc-test, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

How many players are on kxmc-test?

The current population of kxmc-test is 0, out of 150 slots. Averaging 0 players over seven days, it peaked at 1.

What is kxmc-test's ranking among Rust servers?

kxmc-test is in the top 37% of all ranked servers, at #8,163 for player hours over the last seven days.

Server tags

What is the meaning of the tags on kxmc-test?

The game's server browser reads these tags from kxmc-test: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds up to 150 players; ts20 (Group limit): Teams can have no more than 20 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^s (Softcore): You keep some items after dying in Facepunch's softcore mode; ^c (Creative): In creative mode you build without gathering, using unlimited resources; ^k (Build server): This server is for practising and designing bases; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does kxmc-test appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, kxmc-test is placed in these lists: Rust creative servers, Rust modded servers, listed live and Rust build and creative servers. Filter Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Server info

What is the location of kxmc-test?

Region: not published by kxmc-test. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 103.91.210.26:20039.

What is the performance like on kxmc-test?

The average server fps over the last 48 hours was 73, with a low of 44. The world held as many as 124,225 entities: buildings, deployables and all other objects. 4,725 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How reliable is kxmc-test, and is it currently online?

Right now kxmc-test is up. Its reported uptime shows a restart roughly 5 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is kxmc-test on?

Rust network protocol 2634 and build 167781 on Windows is what kxmc-test runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

How often does kxmc-test wipe, and when?

The force wipe is the only wipe kxmc-test takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 8 days 17 hours ago. The tags carry a monthly wipe schedule.

What can you expect on kxmc-test when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. 39 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 50% of its recent wipes. Otherwise, the crowd fell below half by day 3.

Connect

What is the process to join kxmc-test?

Enter client.connect 103.91.210.26:20039 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^m,^s,^c,^k,gmrust,cs167781,ts20

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds up to 150 players.
ts20
Group limit Teams can have no more than 20 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Difficulty

^s
Softcore You keep some items after dying in Facepunch's softcore mode.

Gameplay

^c
Creative In creative mode you build without gathering, using unlimited resources.
^k
Build server This server is for practising and designing bases.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.