Online104.129.132.215:28039checked 9m ago
Testing Grounds
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Testing Grounds?
A gather rate is not given in the name of Testing Grounds. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC from Valve is active as anti-cheat.
Which map is running on Testing Grounds?
Testing Grounds uses a procedural map of size 3,500 with seed 578369846, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
How many players are on Testing Grounds?
On Testing Grounds, 0 of 20 slots are filled right now. The seven-day average player count is 0.
Where does Testing Grounds stand in the rankings of Rust servers?
Testing Grounds is in the top 72% of all ranked servers, at #15,892 for player hours over the last seven days.
Server tags
What is the meaning of the tags on Testing Grounds?
The game's server browser reads these tags from Testing Grounds: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds up to 20 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Testing Grounds appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Testing Grounds: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of Testing Grounds?
There is no region published by Testing Grounds. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 104.129.132.215:28039.
Is the performance on Testing Grounds good?
Over the last 48 hours the average was 5 server fps, and the lowest was 5. The world held as many as 73,668 entities: buildings, deployables and all other objects. 2,296 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How reliable is Testing Grounds, and is it currently online?
Right now Testing Grounds is up. The uptime it reports puts the last restart at about 5 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is Testing Grounds on?
On Linux, Testing Grounds runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does Testing Grounds wipe, and when?
The only wipe on Testing Grounds is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 13 days 1 hours ago.
What happens on wipe day for Testing Grounds?
The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Join info
What steps are needed to join Testing Grounds?
Enter client.connect 104.129.132.215:28039 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.