OnlineNA104.129.132.227:30015checked 10m ago
Jitters Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 21 October, 10:20 UTC, in 6d 9h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:20 UTC14h ago | – | – | running | 0 |
| Thu 8 Oct, 10:56 UTC6d ago | 1 | – | – | 0 |
| Wed 30 Sep, 22:46 UTC14d ago | 3 | halved by day 3 | 7.5 days | 0 |
| Sun 27 Sep, 23:42 UTC17d ago | 2 | held half | 3 days | 1 |
| Sun 27 Sep, 17:39 UTC17d ago | 2 | – | 0.3 days | 1 |
| Sat 26 Sep, 20:43 UTC18d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 12:51 UTC19d ago | 4 | – | 1.3 days | 0 |
| Thu 24 Sep, 16:28 UTC20d ago | 4 | – | 0.8 days | 0 |
| Thu 24 Sep, 09:50 UTC20d ago | 4 | – | 0.3 days | 1 |
| Thu 24 Sep, 00:14 UTC21d ago | 4 | – | 0.4 days | 2 |
| Tue 22 Sep, 21:05 UTC22d ago | 3 | – | 1.1 days | 0 |
| Tue 22 Sep, 11:26 UTC22d ago | 3 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Jitters Test Server?
The name of Jitters Test Server gives no gather rate. The game's default group cap of 8 players applies. pve is the game mode, other players cannot be fought. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What is the map for Jitters Test Server?
A procedural map of size 3,500 with seed 2244 runs on Jitters Test Server, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How many players are on Jitters Test Server?
On Jitters Test Server, 0 of 10 slots are filled right now. Averaging 0 players over seven days, it peaked at 1.
What is Jitters Test Server's ranking among Rust servers?
Jitters Test Server is #7,379 on player hours over the last seven days, #1,145 in North America, and in the top 33% of all ranked servers.
Server tags
How should you interpret the tags on Jitters Test Server?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^w (Weekly): The wipe cycle is one week; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; NA (North America): In the server browser, this appears under North America from the tags Jitters Test Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Jitters Test Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Jitters Test Server is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server details
What is the location of Jitters Test Server?
With its NA tag, Jitters Test Server lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 104.129.132.227:30015.
What is the performance like on Jitters Test Server?
Over the last 48 hours the average was 59 server fps, and the lowest was 25. Buildings, deployables and everything else in the world came to a peak of 95,483 entities. Memory use peaked at 3,234 MB. When fps is low and entities climb, players feel it as lag.
How reliable is Jitters Test Server, and is it currently online?
Jitters Test Server is currently up. About 12 hours ago is when it last restarted, based on its reported uptime. It was up 144 of 168 hours in the last 7 full days, 86% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Jitters Test Server?
The version on Jitters Test Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does Jitters Test Server wipe?
The prediction for Jitters Test Server follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Wednesday 21 October at 10:20 UTC. It has been running its current world since 14 hours ago. A weekly wipe schedule is published in its tags.
What happens on wipe day for Jitters Test Server?
An average of 2 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, the crowd fell below half by day 2.5.
How to join
What is the process to join Jitters Test Server?
Enter client.connect 104.129.132.227:30015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.