When Is Rust Force Wipe
82,004 playing now

OnlineNA104.129.133.103:28115checked 12m ago

Vanilla++ CobaltRust.GG Solo/Duo/Trio

biweekly wipes vanillamoddedoxide
Players now 1/ 100 1% full
7-day average 1 peak 5
Rank #2,923 top 13% · #507 in NA
Last wipe 12d ago biweekly schedule
Next wipe 1d 3h Thu 15 Oct, 19:13 UTC

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:13 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 4

Coming wipes

1d 3hThu 15 Oct, 19:13 UTC
15d 3hThu 29 Oct, 19:13 UTC
22d 3hThu 5 Nov, 19:00 UTC FW
29d 3hThu 12 Nov, 19:13 UTC
43d 3hThu 26 Nov, 19:13 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW12d ago 3 – running 0
Thu 17 Sep, 19:32 UTC26d ago 1 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average 5/ 100
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 1/ 50
[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average 1/ 100
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 68 on average 47/ 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 34 on average 23/ 200
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 33 on average 12/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

A gather rate is not given in the name of Vanilla++ CobaltRust.GG Solo/Duo/Trio. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. It uses the term vanilla for itself: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

What map is used on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The map on Vanilla++ CobaltRust.GG Solo/Duo/Trio is procedural, of size 5,000 and seed 1744565300, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player stats

How many players are on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The current population of Vanilla++ CobaltRust.GG Solo/Duo/Trio is 1, out of 100 slots. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 00:00 UTC, when the average was 1 players.

What is Vanilla++ CobaltRust.GG Solo/Duo/Trio's ranking among Rust servers?

Vanilla++ CobaltRust.GG Solo/Duo/Trio is #2,923 on player hours over the last seven days, #507 in North America, and in the top 13% of all ranked servers.

Lists and tags

What are the tags on Vanilla++ CobaltRust.GG Solo/Duo/Trio and what do they mean?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): In the server browser, this appears under North America from the tags Vanilla++ CobaltRust.GG Solo/Duo/Trio publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Vanilla++ CobaltRust.GG Solo/Duo/Trio appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Vanilla++ CobaltRust.GG Solo/Duo/Trio: Rust modded servers, listed live and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Operator and location

Where can Vanilla++ CobaltRust.GG Solo/Duo/Trio be found?

The NA tag means Vanilla++ CobaltRust.GG Solo/Duo/Trio lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 104.129.133.103:28115.

How smooth is the performance on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

It held an average of 25 server fps over the last 48 hours, never below 11. The world held as many as 183,525 entities: buildings, deployables and all other objects. 6,350 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

How reliable is Vanilla++ CobaltRust.GG Solo/Duo/Trio, and is it currently online?

Vanilla++ CobaltRust.GG Solo/Duo/Trio is currently up. Its reported uptime shows a restart roughly 34 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is Vanilla++ CobaltRust.GG Solo/Duo/Trio on?

On Linux, Vanilla++ CobaltRust.GG Solo/Duo/Trio runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

On what schedule does Vanilla++ CobaltRust.GG Solo/Duo/Trio wipe?

The prediction for Vanilla++ CobaltRust.GG Solo/Duo/Trio follows its tag because the wipes on record are too few to confirm the schedule. On Thursday 15 October at 19:13 UTC the next wipe is due. The world in play now was built 12 days 20 hours ago. A wipe schedule of every two weeks is published in its tags.

What can you expect on Vanilla++ CobaltRust.GG Solo/Duo/Trio when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 27 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 4.

Join info

How can you connect to Vanilla++ CobaltRust.GG Solo/Duo/Trio?

Enter client.connect 104.129.133.103:28115 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.