Online104.129.133.107:28089checked 6m ago
Water World
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW11d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:48 UTC14d ago | 1 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:20 UTC17d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 02:10 UTC18d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 21:56 UTC26d ago | 1 | halved by day 2 | 8.2 days | 0 |
| Wed 16 Sep, 03:04 UTC27d ago | 1 | – | 0.8 days | 0 |
| Tue 15 Sep, 02:14 UTC28d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Water World?
A gather rate is not given in the name of Water World. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What is the map for Water World?
A procedural map of size 3,500 with seed 1350359164 runs on Water World, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How many players are on Water World?
On Water World, 0 of 200 slots are filled right now. The average player count for the last seven days is 0.
What is Water World's ranking among Rust servers?
Water World is in the top 71% of all ranked servers, at #15,983 for player hours over the last seven days.
Server tags
What are the tags on Water World and what do they mean?
These tags are set by Water World and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166586 (Build): It runs on game build 166586; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Water World appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Water World is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
What is the location of Water World?
No region is published by Water World. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 104.129.133.107:28089.
Is the performance on Water World good?
Over the last 48 hours the average was 5 server fps, and the lowest was 5. The world held as many as 65,889 entities: buildings, deployables and all other objects. 4,181 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How reliable is Water World, and is it currently online?
You can connect to Water World at this moment. The uptime it reports puts the last restart at about 11 days 3 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Water World?
The version on Water World is Rust network protocol 2634 and build 166586, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does Water World wipe?
No next wipe can be predicted for Water World, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 11 days 23 hours ago.
What can you expect on Water World when wipe day arrives?
An average of 1 players turned out at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, the crowd fell below half by day 2.
Connect
How can you connect to Water World?
Enter client.connect 104.129.133.107:28089 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
