Online104.143.3.231:28029checked 11m ago
The Chill Zone
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:10 UTC FW12d ago | 5 | – | running | 0 |
| Sun 20 Sep, 18:18 UTC23d ago | 2 | halved by day 7 | 11.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on The Chill Zone?
A gather rate is not given in the name of The Chill Zone. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What is the map for The Chill Zone?
The map on The Chill Zone is procedural, of size 4,350 and seed 48357705, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
How many players are on The Chill Zone?
The Chill Zone holds 0 players of its 160 slots at the moment. The seven-day average is 0 players, with a peak of 3. The highest average over the last 48 hours occurred at 15:00 UTC, with 2 players.
What is The Chill Zone's ranking among Rust servers?
The Chill Zone is in the top 28% of all ranked servers, at #6,262 for player hours over the last seven days.
Server tags
How should you interpret the tags on The Chill Zone?
These tags are set by The Chill Zone and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp160 (Max players): The slot count is 160; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does The Chill Zone appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include The Chill Zone: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of The Chill Zone?
There is no region published by The Chill Zone. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 104.143.3.231:28029.
What is the performance like on The Chill Zone?
Over the last 48 hours the average was 7 server fps, and the lowest was 5. The world held as many as 126,705 entities: buildings, deployables and all other objects. 7,416 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How stable is The Chill Zone, and is it online now?
You can connect to The Chill Zone at this moment. About 40 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on The Chill Zone?
The version on The Chill Zone is Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does The Chill Zone wipe, and when?
The wipes of The Chill Zone on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 12 days 11 hours ago.
What can you expect on The Chill Zone when wipe day arrives?
An average of 4 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 16 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 7.
Join info
How can you connect to The Chill Zone?
Open Rust, press F1 for the console, then type client.connect 104.143.3.231:28029. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp160,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp160
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
