Online104.143.3.247:28159checked 14m ago
HURT LOCKER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:09 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on HURT LOCKER?
A gather rate is not given in the name of HURT LOCKER. Up to 12 players are allowed in a group. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What is the map for HURT LOCKER?
HURT LOCKER uses a procedural map of size 4,000 with seed 225798380, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
How populated is HURT LOCKER?
HURT LOCKER holds 0 players of its 200 slots at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 11:00 UTC, when the average was 1 players.
Where does HURT LOCKER stand in the rankings of Rust servers?
HURT LOCKER is in the top 23% of all ranked servers, at #5,205 for player hours over the last seven days.
Lists and tags
What are the tags on HURT LOCKER and what do they mean?
The game's server browser reads these tags from HURT LOCKER: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts12 (Group limit): The maximum team size is 12; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does HURT LOCKER appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, HURT LOCKER is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Operator and location
Where can HURT LOCKER be found?
No region is published by HURT LOCKER. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 104.143.3.247:28159.
How smooth is the performance on HURT LOCKER?
The average server fps over the last 48 hours was 6, with a low of 5. The world held as many as 92,567 entities: buildings, deployables and all other objects. Memory use peaked at 2,790 MB. When fps is low and entities climb, players feel it as lag.
How reliable is HURT LOCKER, and is it currently online?
You can connect to HURT LOCKER at this moment. The uptime it reports puts the last restart at about 11 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on HURT LOCKER?
Rust network protocol 2634 and build 167781 on Linux is what HURT LOCKER runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does HURT LOCKER wipe, and when?
The only wipe on HURT LOCKER is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 12 days 12 hours ago. Its tags list a monthly wipe schedule.
What happens on wipe day for HURT LOCKER?
Its recent wipes averaged 1 players at peak. 3 hours after the latest wipe, the crowd peaked.
Join info
What steps are needed to join HURT LOCKER?
Enter client.connect 104.143.3.247:28159 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,gmrust,cs167781,ts12,^o^z
Game
gmrust
mp200
ts12
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
