When Is Rust Force Wipe
33,084 playing now

Online104.234.251.154:28035checked 9m ago

Pyro Test Server

quad moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #6,898 top 31%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 31% of all ranked servers, and #384 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.4 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 67% else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:22 UTC3d ago 1 – running 0
Wed 7 Oct, 06:17 UTC7d ago 1 held half 4.6 days 0
Tue 6 Oct, 20:17 UTC8d ago 1 – 0.4 days 0
Fri 2 Oct, 18:00 UTC12d ago 1 held half 4.1 days 0
Thu 24 Sep, 17:28 UTC20d ago 1 halved by day 2 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 40 on average 7/ 100
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average 0/ 80
PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average 4/ 200
[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average 0/ 101
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average 0/ 100
[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average 6/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Pyro Test Server?

The name of Pyro Test Server gives no gather rate. A maximum of 4 players per group, namely quad. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

What map is used on Pyro Test Server?

A procedural map of size 4,250 with seed 1905085736 runs on Pyro Test Server, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How populated is Pyro Test Server?

Pyro Test Server holds 0 players of its 50 slots at the moment. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 19:00 UTC, with 1 players.

What is Pyro Test Server's ranking among Rust servers?

Over the last seven days, Pyro Test Server ranks #6,898 for player hours, placing it in the top 31% of all ranked servers. Among servers in the quad group, it is #384.

Lists and tags

What is the meaning of the tags on Pyro Test Server?

The game's server browser reads these tags from Pyro Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166586 (Build): It runs on game build 166586; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Pyro Test Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Pyro Test Server: Rust modded servers, listed live and Rust roleplay servers, live. Its filters on the server list are Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Operator and location

Where can Pyro Test Server be found?

No region is published by Pyro Test Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 104.234.251.154:28035.

Is the performance on Pyro Test Server good?

It held an average of 59 server fps over the last 48 hours, never below 32. The world held as many as 106,740 entities: buildings, deployables and all other objects. Memory use peaked at 4,360 MB. Players feel lag when fps drops and entity counts climb.

How reliable is Pyro Test Server, and is it currently online?

You can connect to Pyro Test Server at this moment. About 21 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is Pyro Test Server on?

The version on Pyro Test Server is Rust network protocol 2634 and build 166586, on Windows. Steam updates your game, but you need the same protocol to join.

Wipe info

When does Pyro Test Server wipe?

No next wipe can be predicted for Pyro Test Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 3 days 6 hours ago.

What can you expect on Pyro Test Server when wipe day arrives?

An average of 1 players turned out at the busiest point of its recent wipes. 12 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 67% of its recent wipes. In the other cases, the crowd dropped below half by day 2.

Connect

How can you connect to Pyro Test Server?

Use the console: press F1 in Rust and enter client.connect 104.234.251.154:28035. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://discord.com/invite/sCQCaHTNdX.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^r,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts4
Group limit Teams can have no more than 4 players.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166586
Build It runs on game build 166586.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.