When Is Rust Force Wipe
84,970 playing now

Online104.243.44.106:25040checked 10m ago

GSH - Plugin Development

vanillamoddedcarbon
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,913 top 72%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 168/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 198/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 36/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 78/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on GSH - Plugin Development?

The name of GSH - Plugin Development gives no gather rate. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. The server has VAC on: Valve's anti-cheat.

Which map is running on GSH - Plugin Development?

GSH - Plugin Development uses a procedural map of size 1,000 with seed 1, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How many players are on GSH - Plugin Development?

GSH - Plugin Development holds 0 players of its 40 slots at the moment. The seven-day average player count is 0.

Where does GSH - Plugin Development stand in the rankings of Rust servers?

Over the last seven days, GSH - Plugin Development ranks #15,913 for player hours, placing it in the top 72% of all ranked servers.

Tags

What is the meaning of the tags on GSH - Plugin Development?

These tags are set by GSH - Plugin Development and read by the game's server browser: gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs165217 (Build): The current game build is 165217; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does GSH - Plugin Development appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include GSH - Plugin Development: Rust modded servers, listed live. These filters show it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Operator and location

What is the location of GSH - Plugin Development?

Region: not published by GSH - Plugin Development. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 104.243.44.106:25040.

Is the performance on GSH - Plugin Development good?

The average server fps over the last 48 hours was 238, with a low of 231. The world held as many as 4,515 entities: buildings, deployables and all other objects. At its peak it used 2,565 MB of memory. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of GSH - Plugin Development?

You can connect to GSH - Plugin Development at this moment. About 18 days 17 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on GSH - Plugin Development?

The version on GSH - Plugin Development is Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does GSH - Plugin Development wipe, and when?

Too few wipes of GSH - Plugin Development are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 40 days 1 hours ago.

How to join

What steps are needed to join GSH - Plugin Development?

Open Rust, press F1 for the console, then type client.connect 104.243.44.106:25040. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://discord.com/invite/gsh is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players 40 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2633
Protocol Your game version must match protocol 2633 to connect.
cs165217
Build The current game build is 165217.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.