When Is Rust Force Wipe
85,165 playing now

OnlineNA107.175.159.174:28025checked 11m ago

Foxx Dev

biweekly wipes moddedoxidepve
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #7,491 top 34% · #1159 in NA
Last wipe 3d ago biweekly schedule
Next wipe 10d 14h Sun 25 Oct, 07:50 UTC

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 07:50 UTC, in 10d 14h. Its biweekly schedule tag · low confidence

Usual gap 4.2 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

10d 14hSun 25 Oct, 07:50 UTC
22d 2hThu 5 Nov, 19:00 UTC FW
24d 14hSun 8 Nov, 07:50 UTC
38d 14hSun 22 Nov, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:50 UTC3d ago 1 – running 1
Sat 3 Oct, 03:37 UTC11d ago 1 halved by day 1 8.2 days 0
Mon 28 Sep, 21:39 UTC15d ago 1 halved by day 1 4.2 days 0
Fri 25 Sep, 21:11 UTC18d ago 0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average 139/ 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average 31/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average 16/ 35
ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average 10/ 100
Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average 3/ 75
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 5 on average 2/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Foxx Dev?

The name of Foxx Dev gives no gather rate. Groups can reach 12 players at most. It runs pve, player-versus-player fighting is absent. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

Which map is running on Foxx Dev?

A procedural map of size 5,000 with seed 241644880 runs on Foxx Dev, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Fox Island!.

Player count

What is the player count on Foxx Dev?

The current population of Foxx Dev is 0, out of 40 slots. The seven-day average is 0 players, with a peak of 1.

Where does Foxx Dev stand in the rankings of Rust servers?

Foxx Dev is #7,491 on player hours over the last seven days, #1,159 in North America, and in the top 34% of all ranked servers.

Lists and tags

How should you interpret the tags on Foxx Dev?

The game's server browser reads these tags from Foxx Dev: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 player slots; ts12 (Group limit): A team may contain up to 12 players; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): In the server browser, this appears under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Who operates Foxx Dev?

3 other servers we track share the foxxservers.com hostname with Foxx Dev, so the same operator most likely runs them all.

Where does Foxx Dev appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Foxx Dev: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Operator and location

What is the location of Foxx Dev?

With its NA tag, Foxx Dev lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 107.175.159.174:28025.

Is the performance on Foxx Dev good?

It held an average of 105 server fps over the last 48 hours, never below 90. Buildings, deployables and everything else in the world came to a peak of 140,233 entities. At its peak it used 4,974 MB of memory. Players feel lag when fps drops and entity counts climb.

How reliable is Foxx Dev, and is it currently online?

Foxx Dev is currently up. The uptime it reports puts the last restart at about 23 hours ago. The last 7 full days saw it up 159 of 168 hours, 95% of the time. First seen by When Is Rust Force Wipe on 25 September 2026.

Which Rust version is used on Foxx Dev?

Rust network protocol 2634 and build 167781 on Linux is what Foxx Dev runs. Steam updates your game, but you need the same protocol to join.

Wipe days

When does Foxx Dev wipe?

The prediction for Foxx Dev follows its tag because the wipes on record are too few to confirm the schedule. On Sunday 25 October at 07:50 UTC the next wipe is due. It has been running its current world since 3 days 8 hours ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on Foxx Dev when wipe day arrives?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.

Join info

How can you connect to Foxx Dev?

Enter client.connect 107.175.159.174:28025 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 player slots.
ts12
Group limit A team may contain up to 12 players.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.