Online108.61.121.28:28016checked 11m ago
PotatoLand
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on PotatoLand?
No gather rate appears in the name of PotatoLand. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.
What map is used on PotatoLand?
The map on PotatoLand is procedural, of size 2,000 and seed 270826028, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
What is the player count on PotatoLand?
PotatoLand holds 0 players of its 50 slots at the moment. The average player count for the last seven days is 0.
Where does PotatoLand stand in the rankings of Rust servers?
PotatoLand is in the top 71% of all ranked servers, at #15,967 for player hours over the last seven days.
Server tags
What are the tags on PotatoLand and what do they mean?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): It runs on game build 163207; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags PotatoLand publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does PotatoLand appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, PotatoLand is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Operator and location
Where can PotatoLand be found?
There is no region published by PotatoLand. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 108.61.121.28:28016.
What is the performance like on PotatoLand?
It held an average of 100 server fps over the last 48 hours, never below 100. The world held as many as 19,232 entities: buildings, deployables and all other objects. Memory use peaked at 2,819 MB. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of PotatoLand?
PotatoLand is currently up. Its reported uptime shows a restart roughly 28 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on PotatoLand?
Rust network protocol 2633 and build 163207 on Windows is what PotatoLand runs. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does PotatoLand wipe, and when?
Its rhythm cannot be told from the wipes of PotatoLand on record, which are too few. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 36 days 10 hours ago.
How to join
How can you connect to PotatoLand?
Enter client.connect 108.61.121.28:28016 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.