When Is Rust Force Wipe
80,403 playing now

Offline109.111.170.145:28016checked 34m ago

142# NEEDFORCRAFT Classic 02.10

biweekly wipes vanillamoddedoxide
Players now 2/ 99 2% full
7-day average 1 peak 3
Rank #3,764 top 17%
Last wipe 9d ago biweekly schedule
Next wipe 4d 20h Mon 19 Oct, 12:33 UTC

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 12:33 UTC, in 4d 20h. Its biweekly schedule tag · low confidence

Usual gap 8.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 2.5

Coming wipes

4d 20hMon 19 Oct, 12:33 UTC
18d 20hMon 2 Nov, 12:33 UTC
22d 3hThu 5 Nov, 19:00 UTC FW
32d 20hMon 16 Nov, 12:33 UTC

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:33 UTC9d ago 2 – running 0
Fri 2 Oct, 15:21 UTC12d ago 2 halved by day 1 2.9 days 0
Fri 18 Sep, 11:48 UTC26d ago 7 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average 5/ 100
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average 1/ 200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average 4/ 125
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 6/ 100
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average 5/ 200
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 1/ 50

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on 142# NEEDFORCRAFT Classic 02.10?

No gather rate appears in the name of 142# NEEDFORCRAFT Classic 02.10. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. The server has VAC on: Valve's anti-cheat.

What map is used on 142# NEEDFORCRAFT Classic 02.10?

The map on 142# NEEDFORCRAFT Classic 02.10 is procedural, of size 4,250 and seed 540993073, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

How many players are on 142# NEEDFORCRAFT Classic 02.10?

142# NEEDFORCRAFT Classic 02.10 is not online at present; the last time it was seen was 34 minutes ago. Averaging 1 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 11:00 UTC, when the average was 2 players.

Where does 142# NEEDFORCRAFT Classic 02.10 stand in the rankings of Rust servers?

Over the last seven days, 142# NEEDFORCRAFT Classic 02.10 ranks #3,764 for player hours, placing it in the top 17% of all ranked servers.

Server tags

What are the tags on 142# NEEDFORCRAFT Classic 02.10 and what do they mean?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp99 (Max players): It holds up to 99 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags 142# NEEDFORCRAFT Classic 02.10 publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does 142# NEEDFORCRAFT Classic 02.10 appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature 142# NEEDFORCRAFT Classic 02.10: Rust modded servers, listed live. Its filters on the server list are Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server info

Where can 142# NEEDFORCRAFT Classic 02.10 be found?

There is no region published by 142# NEEDFORCRAFT Classic 02.10. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 109.111.170.145:28016.

What is the performance like on 142# NEEDFORCRAFT Classic 02.10?

The average server fps over the last 48 hours was 86, with a low of 35. Buildings, deployables and everything else in the world came to a peak of 109,099 entities. Memory use peaked at 3,692 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of 142# NEEDFORCRAFT Classic 02.10?

Right now 142# NEEDFORCRAFT Classic 02.10 is down; the last sighting was 34 minutes ago. The uptime it reports puts the last restart at about 12 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for 142# NEEDFORCRAFT Classic 02.10?

The version on 142# NEEDFORCRAFT Classic 02.10 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does 142# NEEDFORCRAFT Classic 02.10 wipe?

The schedule of 142# NEEDFORCRAFT Classic 02.10 cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Monday 19 October at 12:33 UTC. The world in play now was built 9 days 2 hours ago. The tags state that it wipes every two weeks.

What can you expect on 142# NEEDFORCRAFT Classic 02.10 when wipe day arrives?

The recent wipes of this server drew an average peak of 4 players. The peak of the crowd on the latest wipe came 23 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 2.5.

Join info

What is the process to join 142# NEEDFORCRAFT Classic 02.10?

Open Rust, press F1 for the console, then type client.connect 109.111.170.145:28016. Alternatively, use Launch Rust on this page to start Rust via Steam and join. http://needforcraft.ru/ is its website.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp99
Max players It holds up to 99 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.