Online109.123.230.80:28015checked 13m ago
[SEA] Citadel Servers Rust 2x
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [SEA] Citadel Servers Rust 2x?
By its name, [SEA] Citadel Servers Rust 2x gathers at 2x. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. Vanilla is its own label: unmodified from Facepunch: the same rates, kits and rules. VAC, Valve's anti-cheat, is enabled.
What map is used on [SEA] Citadel Servers Rust 2x?
The map on [SEA] Citadel Servers Rust 2x is procedural, of size 4,000 and seed 28475, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How populated is [SEA] Citadel Servers Rust 2x?
[SEA] Citadel Servers Rust 2x holds 0 players of its 100 slots at the moment. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 18:00 UTC with an average of 0 players.
What position does [SEA] Citadel Servers Rust 2x hold in the Rust server rankings?
[SEA] Citadel Servers Rust 2x is in the top 67% of all ranked servers, at #14,860 for player hours over the last seven days.
Tags
How should you interpret the tags on [SEA] Citadel Servers Rust 2x?
These tags are set by [SEA] Citadel Servers Rust 2x and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does [SEA] Citadel Servers Rust 2x appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include [SEA] Citadel Servers Rust 2x: Rust modded servers, listed live and 2x Rust servers. Filter Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x to find it on the server list.
Server info
Where can [SEA] Citadel Servers Rust 2x be found?
No region tag is published by [SEA] Citadel Servers Rust 2x, but its name points to Asia. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 109.123.230.80:28015.
Is the performance on [SEA] Citadel Servers Rust 2x good?
It held an average of 220 server fps over the last 48 hours, never below 183. Buildings, deployables and everything else in the world came to a peak of 99,631 entities. At its peak it used 2,916 MB of memory. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of [SEA] Citadel Servers Rust 2x?
[SEA] Citadel Servers Rust 2x is currently up. About 12 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 41 of 168 hours, 24% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for [SEA] Citadel Servers Rust 2x?
On Windows, [SEA] Citadel Servers Rust 2x runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does [SEA] Citadel Servers Rust 2x wipe, and when?
Its rhythm cannot be told from the wipes of [SEA] Citadel Servers Rust 2x on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 35 hours ago.
Join info
How can you connect to [SEA] Citadel Servers Rust 2x?
Enter client.connect 109.123.230.80:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.