Offline109.163.220.218:28015checked 28d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Test?
A gather rate is not given in the name of Test. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. The server has VAC on: Valve's anti-cheat.
Player stats
How populated is Test?
At the moment Test is offline, and it was last online 28 days 14 hours ago.
What position does Test hold in the Rust server rankings?
Over the last seven days, Test ranks #15,505 for player hours, placing it in the top – of all ranked servers.
Tags
How should you interpret the tags on Test?
These tags are set by Test and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds up to 2 players; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Joining requires the same protocol version, 2633; cs163493 (Build): It runs on game build 163493; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Test: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Operator and location
Where can Test be found?
Region: not published by Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 109.163.220.218:28015.
How reliable is Test, and is it currently online?
Right now Test is down; the last sighting was 28 days 14 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 16 September 2026.
Which Rust version is used on Test?
Rust network protocol 2633 and build 163493 on Windows is what Test runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
On what schedule does Test wipe?
Too few wipes of Test are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 33 days 16 hours ago.
Join info
How can you connect to Test?
Use the console: press F1 in Rust and enter client.connect 109.163.220.218:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.