Offline109.194.35.245:28015checked 11h ago
DevHev Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 06:35 UTC9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 03:39 UTC12d ago | 1 | – | 3.1 days | 1 |
| Tue 29 Sep, 22:16 UTC14d ago | 2 | – | 2.2 days | 2 |
| Mon 28 Sep, 17:57 UTC15d ago | 3 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on DevHev Local?
No gather rate appears in the name of DevHev Local. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What map is used on DevHev Local?
A procedural map of size 1,600 with seed 1492357730 runs on DevHev Local, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
How populated is DevHev Local?
Right now DevHev Local is offline, with its last appearance 11 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 08:00 UTC, when the average was 1 players.
What position does DevHev Local hold in the Rust server rankings?
Over the last seven days, DevHev Local ranks #6,817 for player hours, placing it in the top 31% of all ranked servers.
Tags
What is the meaning of the tags on DevHev Local?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags DevHev Local publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does DevHev Local appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature DevHev Local: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the location of DevHev Local?
There is no region published by DevHev Local. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 109.194.35.245:28015.
How smooth is the performance on DevHev Local?
The average server fps over the last 48 hours was 231, with a low of 187. Buildings, deployables and everything else in the world came to a peak of 11,554 entities. 1,463 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How stable is DevHev Local, and is it online now?
Right now DevHev Local is down; the last sighting was 11 hours ago. About 8 hours ago is when it last restarted, based on its reported uptime. It was up 22 of 168 hours in the last 7 full days, 13% of the time. It was first seen by When Is Rust Force Wipe on 28 September 2026.
What Rust version is DevHev Local on?
The version on DevHev Local is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does DevHev Local wipe, and when?
There is no next wipe to predict for DevHev Local: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 9 days ago.
What can you expect on DevHev Local when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Connect
What is the process to join DevHev Local?
Use the console: press F1 in Rust and enter client.connect 109.194.35.245:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.