Offline109.200.242.137:28015checked 31d ago
Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. Under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for Test Server?
A procedural map runs on Test Server, generated by the game.
Player count
What is the player count on Test Server?
At the moment Test Server is offline, and it was last online 31 days 11 hours ago.
Lists and tags
What are the tags on Test Server and what do they mean?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp500 (Max players): It holds up to 500 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163794 (Build): The current game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set from the tags Test Server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Test Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Test Server: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
Where can Test Server be found?
No region is published by Test Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 109.200.242.137:28015.
What is the uptime and reliability of Test Server?
Test Server is currently offline, with the last sighting 31 days 11 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is Test Server on?
Rust network protocol 2633 and build 163794 on Windows is what Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does Test Server wipe?
Too few wipes of Test Server are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 31 days 20 hours ago.
Connect
How can you connect to Test Server?
Open Rust, press F1 for the console, then type client.connect 109.200.242.137:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.