Offline109.252.56.141:28015checked 8d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on TEST?
The name of TEST gives no gather rate. No group limit is published. It runs hardcore, The hardest mode from Facepunch. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.
Which map is running on TEST?
The map on TEST is procedural, made by the game.
Player count
How populated is TEST?
Right now TEST is offline, with its last appearance 8 days 10 hours ago.
Where does TEST stand in the rankings of Rust servers?
Over the last seven days, TEST ranks #13,798 for player hours, placing it in the top 61% of all ranked servers.
Lists and tags
What is the meaning of the tags on TEST?
The game's server browser reads these tags from TEST: gmhardcore (Game mode): Hardcore rules apply here; mp10 (Max players): 10 player slots; ts0 (Group limit): No teams on this server; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include TEST: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.
Operator and location
Where can TEST be found?
Region: not published by TEST. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 109.252.56.141:28015.
How stable is TEST, and is it online now?
Right now TEST is down; the last sighting was 8 days 10 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 5 October 2026.
What Rust version is TEST on?
The version on TEST is Rust network protocol 2634 and build 166494, on Windows. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does TEST wipe, and when?
Too few wipes of TEST are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 12 days 4 hours ago.
Connect
What is the process to join TEST?
Enter client.connect 109.252.56.141:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
Game
gmhardcore
mp10
ts0
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.