Offline116.202.235.53:50002checked 6d ago
Island Chronicles: Devserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Island Chronicles: Devserver?
No gather rate appears in the name of Island Chronicles: Devserver. The group limit is 10 players. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
What map is used on Island Chronicles: Devserver?
Island Chronicles: Devserver uses a procedural map of size 1,000 with seed 1107645345, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.
Population
What is the player count on Island Chronicles: Devserver?
At the moment Island Chronicles: Devserver is offline, and it was last online 6 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.
What is Island Chronicles: Devserver's ranking among Rust servers?
Over the last seven days, Island Chronicles: Devserver ranks #12,432 for player hours, placing it in the top 56% of all ranked servers.
Lists and tags
How should you interpret the tags on Island Chronicles: Devserver?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds up to 20 players; ts10 (Group limit): A team may contain up to 10 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags Island Chronicles: Devserver publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Island Chronicles: Devserver appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Island Chronicles: Devserver: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Where can Island Chronicles: Devserver be found?
No region is published by Island Chronicles: Devserver. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 116.202.235.53:50002.
How reliable is Island Chronicles: Devserver, and is it currently online?
Island Chronicles: Devserver is currently offline, with the last sighting 6 days 17 hours ago. It was up for 3 of the last 7 full days' 168 hours, 2% of the time. The first sighting of it by When Is Rust Force Wipe was on 4 October 2026.
What is the Rust version for Island Chronicles: Devserver?
On Windows, Island Chronicles: Devserver runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does Island Chronicles: Devserver wipe?
Too few wipes of Island Chronicles: Devserver are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 9 days 15 hours ago.
How to join
What steps are needed to join Island Chronicles: Devserver?
Enter client.connect 116.202.235.53:50002 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z
Game
gmrust
mp20
ts10
v2634
cs166652
ptsw
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.