OnlineOC116.90.73.229:49025checked 12m ago
AU/NZ Rust-eze
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 67% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC11d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on AU/NZ Rust-eze?
No gather rate appears in the name of AU/NZ Rust-eze. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is running on AU/NZ Rust-eze?
A procedural map of size 4,000 with seed 1337 runs on AU/NZ Rust-eze, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
What is the player count on AU/NZ Rust-eze?
AU/NZ Rust-eze holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 15:00 UTC, with 1 players.
What position does AU/NZ Rust-eze hold in the Rust server rankings?
For player hours in the last seven days, AU/NZ Rust-eze ranks #7,124 overall, #148 in Oceania, and is in the top 32% of all ranked servers.
Server tags
How should you interpret the tags on AU/NZ Rust-eze?
The game's server browser reads these tags from AU/NZ Rust-eze: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The current game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; OC (Oceania): In the server browser, this appears under Oceania. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does AU/NZ Rust-eze appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature AU/NZ Rust-eze: Oceania Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the location of AU/NZ Rust-eze?
The OC tag means AU/NZ Rust-eze lists itself in Oceania. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 116.90.73.229:49025.
What is the performance like on AU/NZ Rust-eze?
It held an average of 28 server fps over the last 48 hours, never below 1. The world held as many as 102,677 entities: buildings, deployables and all other objects. 2,860 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of AU/NZ Rust-eze?
Right now AU/NZ Rust-eze is up. About 2 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is AU/NZ Rust-eze on?
Rust network protocol 2634 and build 166586 on Windows is what AU/NZ Rust-eze runs. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does AU/NZ Rust-eze wipe, and when?
Its rhythm cannot be told from the wipes of AU/NZ Rust-eze on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 11 days 19 hours ago.
What can you expect on AU/NZ Rust-eze when wipe day arrives?
Its recent wipes averaged 4 players at peak. 16 hours after the latest wipe, the crowd peaked.
Join info
What is the process to join AU/NZ Rust-eze?
Use the console: press F1 in Rust and enter client.connect 116.90.73.229:49025. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.