When Is Rust Force Wipe
85,414 playing now

Offline119.105.5.171:28015checked 13d ago

Rust Custom Server - Review / Build

moddedcarbon
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #16,408 top 69%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:21 UTC14d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average 266/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average 102/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average 27/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 32/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average 57/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Rust Custom Server - Review / Build?

A gather rate is not given in the name of Rust Custom Server - Review / Build. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is active as anti-cheat.

Player count

How populated is Rust Custom Server - Review / Build?

Rust Custom Server - Review / Build is not online at present; the last time it was seen was 13 days 4 hours ago.

Where does Rust Custom Server - Review / Build stand in the rankings of Rust servers?

Over the last seven days, Rust Custom Server - Review / Build ranks #16,408 for player hours, placing it in the top 69% of all ranked servers.

Server tags

What is the meaning of the tags on Rust Custom Server - Review / Build?

These tags are set by Rust Custom Server - Review / Build and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): 5 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Rust Custom Server - Review / Build appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust Custom Server - Review / Build is placed in these lists: Rust modded servers, listed live and Rust build and creative servers. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more to find it on the server list.

Server details

What is the location of Rust Custom Server - Review / Build?

There is no region published by Rust Custom Server - Review / Build. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 119.105.5.171:28015.

How reliable is Rust Custom Server - Review / Build, and is it currently online?

The last time Rust Custom Server - Review / Build was seen was 13 days 4 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on Rust Custom Server - Review / Build?

Rust network protocol 2633 and build 165217 on Windows is what Rust Custom Server - Review / Build runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

When does Rust Custom Server - Review / Build wipe?

Its rhythm cannot be told from the wipes of Rust Custom Server - Review / Build on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 14 days 18 hours ago.

What happens on wipe day for Rust Custom Server - Review / Build?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 15 hours after the wipe.

How to join

What steps are needed to join Rust Custom Server - Review / Build?

Enter client.connect 119.105.5.171:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp5
Max players 5 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2633
Protocol Joining requires the same protocol version, 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.