Online119.17.141.60:28015checked 13m ago
[AU]Valhalla - Victoria
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on [AU]Valhalla - Victoria?
No gather rate appears in the name of [AU]Valhalla - Victoria. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.
Which map is running on [AU]Valhalla - Victoria?
[AU]Valhalla - Victoria uses a procedural map of size 5,000 with seed 773016, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
What is the player count on [AU]Valhalla - Victoria?
On [AU]Valhalla - Victoria, 0 of 50 slots are filled right now. Averaging 0 players over seven days, it peaked at 4. The highest average over the last 48 hours occurred at 08:00 UTC, with 2 players.
What is [AU]Valhalla - Victoria's ranking among Rust servers?
Over the last seven days, [AU]Valhalla - Victoria ranks #4,288 for player hours, placing it in the top 19% of all ranked servers.
Tags
How should you interpret the tags on [AU]Valhalla - Victoria?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166494 (Build): The current game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags [AU]Valhalla - Victoria publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does [AU]Valhalla - Victoria appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include [AU]Valhalla - Victoria: Oceania Rust servers and Rust modded servers, listed live. Its filters on the server list are Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can [AU]Valhalla - Victoria be found?
Its name points to Oceania, though [AU]Valhalla - Victoria publishes no region tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 119.17.141.60:28015.
What is the performance like on [AU]Valhalla - Victoria?
It held an average of 72 server fps over the last 48 hours, never below 59. Buildings, deployables and everything else in the world came to a peak of 146,244 entities. 7,315 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of [AU]Valhalla - Victoria?
Right now [AU]Valhalla - Victoria is up. The uptime it reports puts the last restart at about 12 days 3 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on [AU]Valhalla - Victoria?
Rust network protocol 2634 and build 166494 on Windows is what [AU]Valhalla - Victoria runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does [AU]Valhalla - Victoria wipe?
The force wipe is the only wipe [AU]Valhalla - Victoria takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 12 days 4 hours ago.
What happens on wipe day for [AU]Valhalla - Victoria?
The recent wipes of this server drew an average peak of 4 players. 5 hours after the latest wipe, the crowd peaked.
How to join
What is the process to join [AU]Valhalla - Victoria?
Use the console: press F1 in Rust and enter client.connect 119.17.141.60:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.