Offline120.208.73.119:28015checked 31d ago
2500_Pure_Lite
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on 2500_Pure_Lite?
A gather rate is not given in the name of 2500_Pure_Lite. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server: the server browser shows it under Community. The server has VAC on: Valve's anti-cheat.
What map is used on 2500_Pure_Lite?
The map on 2500_Pure_Lite is procedural, made by the game.
Population
What is the player count on 2500_Pure_Lite?
2500_Pure_Lite is not online at present; the last time it was seen was 31 days 16 hours ago.
Tags
What are the tags on 2500_Pure_Lite and what do they mean?
The game's server browser reads these tags from 2500_Pure_Lite: gmrust (Game mode): Standard survival gameplay; mp6 (Max players): 6 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163794 (Build): The current game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does 2500_Pure_Lite appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include 2500_Pure_Lite: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Operator and location
What is the location of 2500_Pure_Lite?
Region: not published by 2500_Pure_Lite. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 120.208.73.119:28015.
How stable is 2500_Pure_Lite, and is it online now?
The last time 2500_Pure_Lite was seen was 31 days 16 hours ago; it is offline right now. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is 2500_Pure_Lite on?
On Windows, 2500_Pure_Lite runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does 2500_Pure_Lite wipe?
Its rhythm cannot be told from the wipes of 2500_Pure_Lite on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 32 days 13 hours ago.
How to join
How can you connect to 2500_Pure_Lite?
Enter client.connect 120.208.73.119:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp6
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.