Online121.80.41.68:28015checked 12m ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on TEST?
The name of TEST gives no gather rate. Up to 8 players form a group, which is the game's default. combat training is the game mode, loot is provided for aim and PvP practice. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.
What is the map for TEST?
The map on TEST is procedural, of size 4,500 and seed 1, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How many players are on TEST?
TEST holds 1 players of its 3 slots at the moment. Averaging 1 players over seven days, it peaked at 1. The highest average over the last 48 hours occurred at 01:00 UTC, with 1 players.
What is TEST's ranking among Rust servers?
Over the last seven days, TEST ranks #14,071 for player hours, placing it in the top 64% of all ranked servers.
Lists and tags
How should you interpret the tags on TEST?
These tags are set by TEST and read by the game's server browser: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): The slot count is 3; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^d (Combat training): Practice your aim and PvP skills; loot is given to you; ^k (Build server): Design and practise your base builds here; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, TEST is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers, Rust combat training servers and Rust build and creative servers. These filters show it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
Where can TEST be found?
There is no region published by TEST. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 121.80.41.68:28015.
Is the performance on TEST good?
It held an average of 60 server fps over the last 48 hours, never below 60. Buildings, deployables and everything else in the world came to a peak of 135,476 entities. Memory use peaked at 3,238 MB. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of TEST?
TEST is currently up. The uptime it reports puts the last restart at about 54 minutes ago. It was first seen by When Is Rust Force Wipe on 17 October 2026.
What is the Rust version for TEST?
The version on TEST is Rust network protocol 2634 and build 167781, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does TEST wipe?
Its rhythm cannot be told from the wipes of TEST on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 2 hours ago.
How to join
How can you connect to TEST?
Enter client.connect 121.80.41.68:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^d
^k
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
