When Is Rust Force Wipe
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#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

10x biweekly wipes moddedoxide
Players now 0/ 60 0% full
7-day average 1 peak 7
Rank #3,092 top 14%
Last wipe 12d ago biweekly schedule
Next wipe 1d 2h Fri 16 Oct, 06:52 UTC

Players

AveragePeak
0246804:0011:0019:0011:0019:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0011:0019:0011:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 06:52 UTC, in 1d 2h. Its biweekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 50% else halves by day 7

Coming wipes

1d 2hFri 16 Oct, 06:52 UTC
15d 2hFri 30 Oct, 06:52 UTC
21d 15hThu 5 Nov, 19:00 UTC FW
29d 2hFri 13 Nov, 06:52 UTC
43d 2hFri 27 Nov, 06:52 UTC

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:52 UTC12d ago 5 – running 0
Sun 27 Sep, 08:17 UTC17d ago 3 held half 4.9 days 0
Fri 18 Sep, 05:51 UTC26d ago 4 halved by day 7 9.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 16 on average 9/ 120
[TW-JP-SEA] Metaverse 5X | PVP | MAP WIPE 10/02EA · groups of 12+ · 5x · biweekly · 4 on average 1/ 200
#7[坚果]10X Home/Kit/萌新/公益服/月清EA · groups of 8+ · 10x · monthly · 1 on average 2/ 500
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average 24/ 115
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 0/ 100
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 4 on average 0/ 150

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

By its name, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 gathers at 10x. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What map is used on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 uses a procedural map of size 4,500 with seed 1683482379, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How many players are on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

On #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, 0 of 60 slots are filled right now. Averaging 1 players over seven days, it peaked at 7. The highest average over the last 48 hours occurred at 16:00 UTC, with 5 players.

What is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's ranking among Rust servers?

Over the last seven days, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 ranks #3,092 for player hours, placing it in the top 14% of all ranked servers.

Lists and tags

How should you interpret the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

These tags are set by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp60 (Max players): The slot count is 60; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: Rust modded servers, listed live and 10x Rust servers online now. Filter Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x to find it on the server list.

Server info

Where can #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 be found?

No region tag is published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, but its name points to Asia. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 123.192.255.191:28015.

What is the performance like on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

The average server fps over the last 48 hours was 187, with a low of 53. The world held as many as 157,261 entities: buildings, deployables and all other objects. At its peak it used 4,380 MB of memory. What players call lag is low fps plus a rising entity count.

How reliable is #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, and is it currently online?

Right now #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is up. The uptime it reports puts the last restart at about 5 hours ago. It was up 159 of 168 hours in the last 7 full days, 95% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Rust network protocol 2634 and build 166494 on Windows is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs. Steam updates your game, but you need the same protocol to join.

Wipe info

When does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe?

The schedule of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Friday 16 October at 06:52 UTC the next wipe is due. The world in play now was built 12 days 21 hours ago. The tags state that it wipes every two weeks.

What happens on wipe day for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

An average of 4 players turned out at the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of recent wipes. In the other cases, the crowd dropped below half by day 7.

Connect

How can you connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Use the console: press F1 in Rust and enter client.connect 123.192.255.191:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^b,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp60
Max players The slot count is 60.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.