Offline125.224.58.253:28015checked 31d ago
ServerNameC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on ServerNameC?
The name of ServerNameC gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a community server: the server browser shows it under Community. The server has VAC on: Valve's anti-cheat.
Which map is running on ServerNameC?
A procedural map runs on ServerNameC, generated by the game.
Population
How populated is ServerNameC?
Right now ServerNameC is offline, with its last appearance 31 days 20 hours ago.
Tags
How should you interpret the tags on ServerNameC?
These tags are set by ServerNameC and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The current game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does ServerNameC appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, ServerNameC is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the location of ServerNameC?
No region is published by ServerNameC. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 125.224.58.253:28015.
How stable is ServerNameC, and is it online now?
The last time ServerNameC was seen was 31 days 20 hours ago; it is offline right now. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What is the Rust version for ServerNameC?
The version on ServerNameC is Rust network protocol 2633 and build 163794, on Windows. Steam updates your game, but you need the same protocol to join.
Wipe info
When does ServerNameC wipe?
Too few wipes of ServerNameC are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 31 days 21 hours ago.
How to join
What steps are needed to join ServerNameC?
Enter client.connect 125.224.58.253:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.