Offline129.146.83.13:28015checked 1d ago
Rust Privado [Tailscale]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC9d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC10d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC16d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Rust Privado [Tailscale]?
A gather rate is not given in the name of Rust Privado [Tailscale]. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Community. VAC from Valve is not active as anti-cheat.
What is the map for Rust Privado [Tailscale]?
Rust Privado [Tailscale] uses a procedural map of size 4,150 with seed 112658767, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on Rust Privado [Tailscale]?
Rust Privado [Tailscale] is not online at present; the last time it was seen was 44 hours ago. The seven-day average is 1 players, with a peak of 2. The highest average over the last 48 hours occurred at 04:00 UTC, with 2 players.
What is Rust Privado [Tailscale]'s ranking among Rust servers?
Rust Privado [Tailscale] is in the top 30% of all ranked servers, at #6,558 for player hours over the last seven days.
Tags
What are the tags on Rust Privado [Tailscale] and what do they mean?
The game's server browser reads these tags from Rust Privado [Tailscale]: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Rust Privado [Tailscale] appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Rust Privado [Tailscale]: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Operator and location
What is the location of Rust Privado [Tailscale]?
There is no region published by Rust Privado [Tailscale]. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 129.146.83.13:28015.
How smooth is the performance on Rust Privado [Tailscale]?
The average server fps over the last 48 hours was 60, with a low of 60. Buildings, deployables and everything else in the world came to a peak of 98,343 entities. At its peak it used 2,570 MB of memory. When fps is low and entities climb, players feel it as lag.
How reliable is Rust Privado [Tailscale], and is it currently online?
The last time Rust Privado [Tailscale] was seen was 44 hours ago; it is offline right now. The uptime it reports puts the last restart at about 3 hours ago. It was up for 15 of the last 7 full days' 168 hours, 9% of the time. First seen by When Is Rust Force Wipe on 25 September 2026.
What Rust version is Rust Privado [Tailscale] on?
On Windows, Rust Privado [Tailscale] runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
On what schedule does Rust Privado [Tailscale] wipe?
There is no next wipe to predict for Rust Privado [Tailscale]: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 9 days 17 hours ago.
What can you expect on Rust Privado [Tailscale] when wipe day arrives?
An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.
How to join
What is the process to join Rust Privado [Tailscale]?
Use the console: press F1 in Rust and enter client.connect 129.146.83.13:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.