Offline129.228.26.174:29115checked 5d ago
EPIC PvE Local Staging Validation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on EPIC PvE Local Staging Validation?
A gather rate is not given in the name of EPIC PvE Local Staging Validation. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What is the player count on EPIC PvE Local Staging Validation?
At the moment EPIC PvE Local Staging Validation is offline, and it was last online 5 days 23 hours ago. The average player count for the last seven days is 0.
Where does EPIC PvE Local Staging Validation stand in the rankings of Rust servers?
EPIC PvE Local Staging Validation is in the top 72% of all ranked servers, at #15,948 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on EPIC PvE Local Staging Validation?
These tags are set by EPIC PvE Local Staging Validation and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166655 (Build): Game build: 166655; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework used. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does EPIC PvE Local Staging Validation appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, EPIC PvE Local Staging Validation is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can EPIC PvE Local Staging Validation be found?
There is no region published by EPIC PvE Local Staging Validation. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 129.228.26.174:29115.
How stable is EPIC PvE Local Staging Validation, and is it online now?
EPIC PvE Local Staging Validation is currently offline, with the last sighting 5 days 23 hours ago. It was up for 2 of the last 7 full days' 168 hours, 1% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on EPIC PvE Local Staging Validation?
On Windows, EPIC PvE Local Staging Validation runs Rust network protocol 2634 and build 166655. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does EPIC PvE Local Staging Validation wipe, and when?
The wipes of EPIC PvE Local Staging Validation on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 13 days 13 hours ago.
What can you expect on EPIC PvE Local Staging Validation when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. 4 hours after the latest wipe, the crowd peaked.
Connect
How can you connect to EPIC PvE Local Staging Validation?
Use the console: press F1 in Rust and enter client.connect 129.228.26.174:29115. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.