When Is Rust Force Wipe
61,951 playing now

Online129.232.216.154:28015checked 13m ago

Curfew | South Africa 10x PVP/PVE

10x biweekly wipes moddedoxide
Players now 0/ 40 0% full
7-day average 1 peak 4
Rank #4,000 top 18%
Last wipe 12d ago biweekly schedule
Next wipe 1d 19h Thu 15 Oct, 17:59 UTC

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:59 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

Usual gap 12 days between real wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

1d 19hThu 15 Oct, 17:59 UTC
15d 19hThu 29 Oct, 17:59 UTC
22d 20hThu 5 Nov, 19:00 UTC FW
29d 19hThu 12 Nov, 17:59 UTC
43d 19hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 3 – running 1
Sat 19 Sep, 18:33 UTC24d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA 10x - 13 Oct - Just wipedAF · groups of 8+ · 10x · 12 on average 17/ 50
Nexis ZA 10x - PVP | KITS | EVENTSAF · groups of 8+ · 10x · weekly · 2 on average 1/ 125
Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average 1/ 100
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average 75/ 150
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average 30/ 150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 12 on average 6/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Curfew | South Africa 10x PVP/PVE?

By its name, Curfew | South Africa 10x PVP/PVE gathers at 10x. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

Which map is running on Curfew | South Africa 10x PVP/PVE?

A procedural map of size 3,500 with seed 1 runs on Curfew | South Africa 10x PVP/PVE, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How populated is Curfew | South Africa 10x PVP/PVE?

On Curfew | South Africa 10x PVP/PVE, 0 of 40 slots are filled right now. Averaging 1 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 08:00 UTC, when the average was 3 players.

What position does Curfew | South Africa 10x PVP/PVE hold in the Rust server rankings?

Over the last seven days, Curfew | South Africa 10x PVP/PVE ranks #4,000 for player hours, placing it in the top 18% of all ranked servers.

Tags

What are the tags on Curfew | South Africa 10x PVP/PVE and what do they mean?

The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags Curfew | South Africa 10x PVP/PVE publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Curfew | South Africa 10x PVP/PVE appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Curfew | South Africa 10x PVP/PVE: Rust modded servers, listed live and 10x Rust servers online now. Filter Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x to find it on the server list.

Operator and location

What is the location of Curfew | South Africa 10x PVP/PVE?

No region tag is published by Curfew | South Africa 10x PVP/PVE, but its name points to Africa. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 129.232.216.154:28015.

Is the performance on Curfew | South Africa 10x PVP/PVE good?

Over the last 48 hours the average was 87 server fps, and the lowest was 20. Buildings, deployables and everything else in the world came to a peak of 75,998 entities. At its peak it used 2,780 MB of memory. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of Curfew | South Africa 10x PVP/PVE?

Curfew | South Africa 10x PVP/PVE is currently up. Its reported uptime shows a restart roughly 17 hours ago. The last 7 full days saw it up 161 of 168 hours, 96% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is Curfew | South Africa 10x PVP/PVE on?

Rust network protocol 2634 and build 167584 on Linux is what Curfew | South Africa 10x PVP/PVE runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does Curfew | South Africa 10x PVP/PVE wipe?

The prediction for Curfew | South Africa 10x PVP/PVE follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 17:59 UTC. It has been running its current world since 12 days 4 hours ago. Its tags carry a wipe schedule of every two weeks.

What happens on wipe day for Curfew | South Africa 10x PVP/PVE?

Its recent wipes averaged 3 players at peak. 13 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Connect

What is the process to join Curfew | South Africa 10x PVP/PVE?

Use the console: press F1 in Rust and enter client.connect 129.232.216.154:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players 40 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.