When Is Rust Force Wipe
66,722 playing now

Offline13.143.172.30:28015checked 8d ago

Rust Devblog 240

modded
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,987 top 71%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:14 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 182/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 46/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 51/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Rust Devblog 240?

A gather rate is not given in the name of Rust Devblog 240. No group limit is published. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

Which map is running on Rust Devblog 240?

The map on Rust Devblog 240 is procedural, made by the game.

Player count

What is the player count on Rust Devblog 240?

Rust Devblog 240 is not online at present; the last time it was seen was 8 days ago.

Where does Rust Devblog 240 stand in the rankings of Rust servers?

Over the last seven days, Rust Devblog 240 ranks #15,987 for player hours, placing it in the top 71% of all ranked servers.

Lists and tags

What are the tags on Rust Devblog 240 and what do they mean?

The game's server browser reads these tags from Rust Devblog 240: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds up to 50 players; v2283 (Protocol): Your game version must match protocol 2283 to connect; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category applies: plugins or settings alter the game; hd53cb39f (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag; stok (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust Devblog 240 appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust Devblog 240 is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Last wipe: In the last 2 weeks to find it on the server list.

Server details

What is the location of Rust Devblog 240?

There is no region published by Rust Devblog 240. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 13.143.172.30:28015.

What is the uptime and reliability of Rust Devblog 240?

Right now Rust Devblog 240 is down; the last sighting was 8 days ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. First seen by When Is Rust Force Wipe on 6 October 2026.

Which Rust version is used on Rust Devblog 240?

Rust network protocol 2283 on Windows is what Rust Devblog 240 runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Rust Devblog 240 wipe?

Its rhythm cannot be told from the wipes of Rust Devblog 240 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 8 days 1 hours ago.

What can you expect on Rust Devblog 240 when wipe day arrives?

Its recent wipes averaged 0 players at peak. 0 hours after the latest wipe, the crowd peaked.

How to join

What steps are needed to join Rust Devblog 240?

Use the console: press F1 in Rust and enter client.connect 13.143.172.30:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,v2283,hd53cb39f,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds up to 50 players.
v2283
Protocol Your game version must match protocol 2283 to connect.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The Modded category applies: plugins or settings alter the game.

Other

hd53cb39f
Custom tag The owner or a plugin added this tag; it is not a standard Rust tag.
stok
Custom tag The owner or a plugin added this tag; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.