When Is Rust Force Wipe
65,297 playing now

Online131.153.158.236:28125checked 12m ago

MapTesting

moddedcarbon
Players now 0/ 90 0% full
7-day average 0 peak 3
Rank #8,456 top 38%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Sun 11 Oct, 22:56 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 11.5 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 26 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:56 UTC1d ago – – running 0
Sat 10 Oct, 01:02 UTC3d ago 3 – 1.9 days 0
Sat 26 Sep, 13:24 UTC17d ago 1 halved by day 1 13.5 days 0
Tue 15 Sep, 00:50 UTC28d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 85/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 34/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 59/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on MapTesting?

A gather rate is not given in the name of MapTesting. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

Player count

How many players are on MapTesting?

On MapTesting, 0 of 90 slots are filled right now. The seven-day average is 0 players, with a peak of 3. In the last 48 hours, the peak hour was 23:00 UTC with an average of 1 players.

What is MapTesting's ranking among Rust servers?

Over the last seven days, MapTesting ranks #8,456 for player hours, placing it in the top 38% of all ranked servers.

Server tags

How should you interpret the tags on MapTesting?

The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp90 (Max players): It holds up to 90 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins; oxidation (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag from the tags MapTesting publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does MapTesting appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature MapTesting: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days to find it on the server list.

Server info

Where can MapTesting be found?

No region is published by MapTesting. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 131.153.158.236:28125.

What is the uptime and reliability of MapTesting?

MapTesting is currently up. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for MapTesting?

The version on MapTesting is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does MapTesting wipe?

No next wipe can be predicted for MapTesting, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 46 hours ago.

What can you expect on MapTesting when wipe day arrives?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 22 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 1.

Join info

How can you connect to MapTesting?

Enter client.connect 131.153.158.236:28125 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp90,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp90
Max players It holds up to 90 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Other

oxidation
Custom tag The owner or a plugin added this tag; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.