When Is Rust Force Wipe
81,760 playing now

Offline131.196.198.143:28031checked 11h ago

Evolution Test Server

moddedcarbon
Players now 1/ ?
7-day average 1 peak 3
Rank #6,922 top 31%
Last wipe 11h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123402:0014:0018:0021:0001:0004:00Wiped Tue 13 Oct, 02:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304002:0014:0018:0021:0001:0004:00Wiped Tue 13 Oct, 02:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:30 UTC12h ago – – running 1
Tue 13 Oct, 02:04 UTC1d ago – – – 1
Thu 1 Oct, 17:25 UTC FW12d ago 1 held half 11.4 days 0
Wed 30 Sep, 23:43 UTC13d ago 3 – 0.7 days 1
Wed 30 Sep, 07:04 UTC14d ago 3 – 0.7 days 0
Tue 29 Sep, 19:49 UTC14d ago 3 – 0.5 days 1
Mon 28 Sep, 23:52 UTC15d ago 3 – 0.8 days 0
Mon 28 Sep, 00:25 UTC16d ago 3 – 1 days 0
Fri 25 Sep, 04:27 UTC19d ago 3 held half 2.8 days 0
Thu 24 Sep, 02:47 UTC20d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 202/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 193/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 42/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 69/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Evolution Test Server?

No gather rate appears in the name of Evolution Test Server. The group limit is 15 players. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

What map is used on Evolution Test Server?

A procedural map of size 5,000 with seed 1337 runs on Evolution Test Server, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.

Player count

What is the player count on Evolution Test Server?

At the moment Evolution Test Server is offline, and it was last online 11 hours ago. Averaging 1 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 00:00 UTC, when the average was 3 players.

Where does Evolution Test Server stand in the rankings of Rust servers?

Evolution Test Server is in the top 31% of all ranked servers, at #6,922 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on Evolution Test Server?

These tags are set by Evolution Test Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 player slots; ts15 (Group limit): The maximum team size is 15; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Evolution Test Server appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Evolution Test Server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Server info

What is the location of Evolution Test Server?

No region is published by Evolution Test Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 131.196.198.143:28031.

What is the performance like on Evolution Test Server?

It held an average of 29 server fps over the last 48 hours, never below 13. Buildings, deployables and everything else in the world came to a peak of 100,376 entities. Memory use peaked at 4,594 MB. Players feel lag when fps drops and entity counts climb.

How stable is Evolution Test Server, and is it online now?

The last time Evolution Test Server was seen was 11 hours ago; it is offline right now. About 15 minutes ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 18 of 168 hours, 11% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is Evolution Test Server on?

The version on Evolution Test Server is Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does Evolution Test Server wipe?

There is no next wipe to predict for Evolution Test Server: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 11 hours ago.

What happens on wipe day for Evolution Test Server?

Its recent wipes averaged 2 players at peak. 31 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Join info

How can you connect to Evolution Test Server?

Open Rust, press F1 for the console, then type client.connect 131.196.198.143:28031. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://discord.com/invite/evolutionpve is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 player slots.
ts15
Group limit The maximum team size is 15.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.