When Is Rust Force Wipe
37,967 playing now

OnlineEA133.117.73.110:28015checked 11m ago

[EA]Japan-Server |PvP|

biweekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,512 top 29% · #384 in EA
Last wipe 13d ago biweekly schedule
Next wipe 16h Thu 15 Oct, 18:55 UTC

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:55 UTC, in 16h. Its biweekly schedule tag · low confidence

Usual gap 15.2 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

16hThu 15 Oct, 18:55 UTC
14d 16hThu 29 Oct, 18:55 UTC
21d 16hThu 5 Nov, 19:00 UTC FW
28d 16hThu 12 Nov, 18:55 UTC
42d 16hThu 26 Nov, 18:55 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:55 UTC FW13d ago 4 – running 0
Wed 16 Sep, 13:05 UTC28d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 0/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average 0/ 20
瞌睡熊『5倍10废|10.15|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average 4/ 100
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average 1/ 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 1 on average 1/ 50
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average 15/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [EA]Japan-Server |PvP|?

The name of [EA]Japan-Server |PvP| gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is running on [EA]Japan-Server |PvP|?

The map on [EA]Japan-Server |PvP| is procedural, of size 4,096 and seed 1337, made by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Player stats

How populated is [EA]Japan-Server |PvP|?

On [EA]Japan-Server |PvP|, 0 of 100 slots are filled right now. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 03:00 UTC, with 1 players.

What is [EA]Japan-Server |PvP|'s ranking among Rust servers?

Over the last seven days, [EA]Japan-Server |PvP| is #6,512 for player hours, in the top 29% of all ranked servers and #384 in Asia.

Server tags

How should you interpret the tags on [EA]Japan-Server |PvP|?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EA (East Asia): The server browser lists it under East Asia from the tags [EA]Japan-Server |PvP| publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [EA]Japan-Server |PvP| appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [EA]Japan-Server |PvP|: Rust modded servers, listed live. These filters show it on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Operator and location

Where can [EA]Japan-Server |PvP| be found?

In Asia, [EA]Japan-Server |PvP| lists itself with the EA tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 133.117.73.110:28015.

How smooth is the performance on [EA]Japan-Server |PvP|?

The average server fps over the last 48 hours was 98, with a low of 68. Buildings, deployables and everything else in the world came to a peak of 101,306 entities. Memory use peaked at 3,176 MB. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of [EA]Japan-Server |PvP|?

Right now [EA]Japan-Server |PvP| is up. Its reported uptime shows a restart roughly 4 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on [EA]Japan-Server |PvP|?

On Linux, [EA]Japan-Server |PvP| runs Rust network protocol 2634 and build 166494. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does [EA]Japan-Server |PvP| wipe, and when?

The schedule of [EA]Japan-Server |PvP| cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 18:55 UTC. The world in play now was built 13 days 6 hours ago. A wipe schedule of every two weeks is published in its tags.

What can you expect on [EA]Japan-Server |PvP| when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 14 hours after the wipe.

Join info

What steps are needed to join [EA]Japan-Server |PvP|?

Open Rust, press F1 for the console, then type client.connect 133.117.73.110:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://discord.com/invite/473S8yCnC7.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds up to 100 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.