Online133.117.73.235:28015checked 11m ago
PvE|Prvt|RustServer_4991
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on PvE|Prvt|RustServer_4991?
No gather rate appears in the name of PvE|Prvt|RustServer_4991. The game's default group cap of 8 players applies. pve is the game mode, other players cannot be fought. Under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is running on PvE|Prvt|RustServer_4991?
The map on PvE|Prvt|RustServer_4991 is procedural, of size 4,500 and seed 8762, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How many players are on PvE|Prvt|RustServer_4991?
The current population of PvE|Prvt|RustServer_4991 is 0, out of 5 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 10:00 UTC, with 1 players.
What position does PvE|Prvt|RustServer_4991 hold in the Rust server rankings?
Over the last seven days, PvE|Prvt|RustServer_4991 ranks #8,871 for player hours, placing it in the top 40% of all ranked servers.
Lists and tags
How should you interpret the tags on PvE|Prvt|RustServer_4991?
The game's server browser reads these tags from PvE|Prvt|RustServer_4991: gmrust (Game mode): It offers the standard Rust survival experience; mp5 (Max players): It holds up to 5 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^p (PvE): There is no player-versus-player combat; the world itself is the threat. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does PvE|Prvt|RustServer_4991 appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature PvE|Prvt|RustServer_4991: Best Rust community servers and Best Rust PvE servers. Filter Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
Where can PvE|Prvt|RustServer_4991 be found?
Region: not published by PvE|Prvt|RustServer_4991. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 133.117.73.235:28015.
What is the performance like on PvE|Prvt|RustServer_4991?
Over the last 48 hours the average was 53 server fps, and the lowest was 30. The world held as many as 111,358 entities: buildings, deployables and all other objects. 5,327 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How stable is PvE|Prvt|RustServer_4991, and is it online now?
Right now PvE|Prvt|RustServer_4991 is up. Its reported uptime shows a restart roughly 12 days 20 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is PvE|Prvt|RustServer_4991 on?
The version on PvE|Prvt|RustServer_4991 is Rust network protocol 2634 and build 166494, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
On what schedule does PvE|Prvt|RustServer_4991 wipe?
The wipes of PvE|Prvt|RustServer_4991 on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 12 days 22 hours ago.
What happens on wipe day for PvE|Prvt|RustServer_4991?
An average of 2 players turned out at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked.
How to join
What is the process to join PvE|Prvt|RustServer_4991?
Enter client.connect 133.117.73.235:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.