Online133.88.101.27:28015checked 12m ago
RustServer_5458
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on RustServer_5458?
The name of RustServer_5458 gives no gather rate. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What map is used on RustServer_5458?
RustServer_5458 uses a procedural map of size 5,670 with seed 16669, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How populated is RustServer_5458?
The current population of RustServer_5458 is 0, out of 1 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 16:00 UTC, when the average was 1 players.
What position does RustServer_5458 hold in the Rust server rankings?
Over the last seven days, RustServer_5458 ranks #7,115 for player hours, placing it in the top 32% of all ranked servers.
Lists and tags
What is the meaning of the tags on RustServer_5458?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags RustServer_5458 publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does RustServer_5458 appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, RustServer_5458 is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Operator and location
Where can RustServer_5458 be found?
There is no region published by RustServer_5458. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 133.88.101.27:28015.
How smooth is the performance on RustServer_5458?
The average server fps over the last 48 hours was 49, with a low of 37. The world held as many as 190,388 entities: buildings, deployables and all other objects. At its peak it used 5,154 MB of memory. What players call lag is low fps plus a rising entity count.
How stable is RustServer_5458, and is it online now?
Right now RustServer_5458 is up. Its reported uptime shows a restart roughly 3 hours ago. It was up 72 of 72 hours in the last 3 full days, 100% of the time. First seen by When Is Rust Force Wipe on 11 October 2026.
What Rust version is RustServer_5458 on?
Rust network protocol 2634 and build 167398 on Linux is what RustServer_5458 runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
When does RustServer_5458 wipe?
Its rhythm cannot be told from the wipes of RustServer_5458 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 3 days 20 hours ago.
What can you expect on RustServer_5458 when wipe day arrives?
An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 2 hours after the wipe.
Join info
What steps are needed to join RustServer_5458?
Enter client.connect 133.88.101.27:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.