Online134.228.179.43:28015checked 10m ago
LPL-RustDockerServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on LPL-RustDockerServer?
A gather rate is not given in the name of LPL-RustDockerServer. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What map is used on LPL-RustDockerServer?
LPL-RustDockerServer uses a procedural map of size 4,500 with seed 317670913, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
How populated is LPL-RustDockerServer?
The current population of LPL-RustDockerServer is 0, out of 10 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours occurred at 23:00 UTC, with 0 players.
Where does LPL-RustDockerServer stand in the rankings of Rust servers?
LPL-RustDockerServer is in the top 29% of all ranked servers, at #6,502 for player hours over the last seven days.
Tags
What is the meaning of the tags on LPL-RustDockerServer?
The game's server browser reads these tags from LPL-RustDockerServer: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does LPL-RustDockerServer appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, LPL-RustDockerServer is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Where can LPL-RustDockerServer be found?
Region: not published by LPL-RustDockerServer. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 134.228.179.43:28015.
Is the performance on LPL-RustDockerServer good?
Over the last 48 hours the average was 58 server fps, and the lowest was 53. The world held as many as 122,103 entities: buildings, deployables and all other objects. 4,337 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of LPL-RustDockerServer?
LPL-RustDockerServer is currently up. Its reported uptime shows a restart roughly 2 days 6 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What is the Rust version for LPL-RustDockerServer?
On Linux, LPL-RustDockerServer runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
How often does LPL-RustDockerServer wipe, and when?
The wipes of LPL-RustDockerServer on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 12 days 2 hours ago.
What happens on wipe day for LPL-RustDockerServer?
Its recent wipes averaged 1 players at peak. 11 hours after the latest wipe, the crowd peaked.
How to join
How can you connect to LPL-RustDockerServer?
Open Rust, press F1 for the console, then type client.connect 134.228.179.43:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.