Offline134.255.222.40:25000checked 4d ago
4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on 4Netplayers Rust Server probe 2?
A gather rate is not given in the name of 4Netplayers Rust Server probe 2. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
What map is used on 4Netplayers Rust Server probe 2?
The map on 4Netplayers Rust Server probe 2 is procedural, of size 4,500 and seed 1234567890, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Population
How populated is 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 is not online at present; the last time it was seen was 4 days 16 hours ago. Averaging 0 players over seven days, it peaked at 1.
What is 4Netplayers Rust Server probe 2's ranking among Rust servers?
Over the last seven days, 4Netplayers Rust Server probe 2 ranks #15,383 for player hours, placing it in the top 70% of all ranked servers.
Lists and tags
What are the tags on 4Netplayers Rust Server probe 2 and what do they mean?
The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags 4Netplayers Rust Server probe 2 publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does 4Netplayers Rust Server probe 2 appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, 4Netplayers Rust Server probe 2 is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
What is the location of 4Netplayers Rust Server probe 2?
There is no region published by 4Netplayers Rust Server probe 2. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 134.255.222.40:25000.
What is the uptime and reliability of 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 is currently offline, with the last sighting 4 days 16 hours ago. It was up 70 of 168 hours in the last 7 full days, 42% of the time. It was first seen by When Is Rust Force Wipe on 5 October 2026.
What is the Rust version for 4Netplayers Rust Server probe 2?
The version on 4Netplayers Rust Server probe 2 is Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
How often does 4Netplayers Rust Server probe 2 wipe, and when?
The wipes of 4Netplayers Rust Server probe 2 on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 10 days 7 hours ago.
How to join
What is the process to join 4Netplayers Rust Server probe 2?
Open Rust, press F1 for the console, then type client.connect 134.255.222.40:25000. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.