Online134.255.223.147:28015checked 7m ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, of size 5,000 and seed 1234567890, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
How many players are on 4Netplayers Rust Server?
4Netplayers Rust Server holds 0 players of its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1.
What is 4Netplayers Rust Server's ranking among Rust servers?
Over the last seven days, 4Netplayers Rust Server ranks #8,172 for player hours, placing it in the top 37% of all ranked servers.
Server tags
What is the meaning of the tags on 4Netplayers Rust Server?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): The current game build is 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags 4Netplayers Rust Server publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does 4Netplayers Rust Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature 4Netplayers Rust Server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Operator and location
Where can 4Netplayers Rust Server be found?
Region: not published by 4Netplayers Rust Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 134.255.223.147:28015.
What is the performance like on 4Netplayers Rust Server?
It held an average of 28 server fps over the last 48 hours, never below 24. The world held as many as 136,672 entities: buildings, deployables and all other objects. Memory use peaked at 4,097 MB. Players feel lag when fps drops and entity counts climb.
How stable is 4Netplayers Rust Server, and is it online now?
You can connect to 4Netplayers Rust Server at this moment. Its reported uptime shows a restart roughly 45 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167584 on Linux is what 4Netplayers Rust Server runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does 4Netplayers Rust Server wipe?
Its rhythm cannot be told from the wipes of 4Netplayers Rust Server on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 11 days 19 hours ago.
What happens on wipe day for 4Netplayers Rust Server?
The recent wipes of this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Join info
What is the process to join 4Netplayers Rust Server?
Use the console: press F1 in Rust and enter client.connect 134.255.223.147:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.