OnlineEU134.255.255.19:28042checked 5m ago
MobWars Test | Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 14:40 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 13:32 UTC3d ago | – | – | – | 2 |
| Sat 10 Oct, 13:21 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 11:07 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 10:41 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 10:02 UTC3d ago | – | – | – | 2 |
| Sat 10 Oct, 09:35 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 08:20 UTC3d ago | – | – | – | 0 |
| Fri 9 Oct, 18:04 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 15:49 UTC4d ago | – | – | – | 0 |
| Sat 3 Oct, 10:17 UTC10d ago | 2 | halved by day 2 | 6.2 days | 0 |
| Wed 30 Sep, 19:08 UTC13d ago | 2 | – | 2.6 days | 2 |
| Tue 29 Sep, 19:01 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 17:16 UTC14d ago | 2 | – | 1.1 days | 2 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on MobWars Test | Dev Server?
The name of MobWars Test | Dev Server gives no gather rate. Up to 8 players form a group, which is the game's default. pve is the game mode, player-versus-player fighting is absent. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
Which map is running on MobWars Test | Dev Server?
A procedural map of size 3,500 with seed 1337 runs on MobWars Test | Dev Server, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
How many players are on MobWars Test | Dev Server?
MobWars Test | Dev Server holds 0 players of its 10 slots at the moment. The seven-day average is 0 players, with a peak of 2. The highest average over the last 48 hours occurred at 18:00 UTC, with 1 players.
Where does MobWars Test | Dev Server stand in the rankings of Rust servers?
For player hours in the last seven days, MobWars Test | Dev Server ranks #6,629 overall, #1,890 in Europe, and is in the top 30% of all ranked servers.
Lists and tags
What are the tags on MobWars Test | Dev Server and what do they mean?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe from the tags MobWars Test | Dev Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does MobWars Test | Dev Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include MobWars Test | Dev Server: EU Rust servers, Rust modded servers, listed live and Best Rust PvE servers. Filter Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week to find it on the server list.
Operator and location
What is the location of MobWars Test | Dev Server?
The EU tag means MobWars Test | Dev Server lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 134.255.255.19:28042.
How smooth is the performance on MobWars Test | Dev Server?
The average server fps over the last 48 hours was 194, with a low of 31. The world held as many as 76,150 entities: buildings, deployables and all other objects. Memory use peaked at 2,679 MB. Players feel lag when fps drops and entity counts climb.
How reliable is MobWars Test | Dev Server, and is it currently online?
MobWars Test | Dev Server is currently up. About 15 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 153 of 168 hours, 91% of the time. First seen by When Is Rust Force Wipe on 18 September 2026.
What Rust version is MobWars Test | Dev Server on?
Rust network protocol 2634 and build 167398 on Linux is what MobWars Test | Dev Server runs. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does MobWars Test | Dev Server wipe, and when?
A new world appears on MobWars Test | Dev Server every few hours. That is a reset, not a wipe, and the server keeps no wipe schedule.
Join info
What is the process to join MobWars Test | Dev Server?
Open Rust, press F1 for the console, then type client.connect 134.255.255.19:28042. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://discord.com/invite/PGVAcSnxF4.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
