Online135.148.10.249:29338checked 10m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, and #376 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW12d ago | 2 | – | running | 1 |
| Sat 26 Sep, 20:49 UTC17d ago | 2 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. A maximum of 4 players per group, namely quad. It runs softcore, Facepunch's softer mode: some loot is kept. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 50000 runs on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
How populated is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0, out of 2 slots. The seven-day average is 0 players, with a peak of 2. In the last 48 hours, the peak hour was 23:00 UTC with an average of 0 players.
Where does A Shockbyte Rust Server stand in the rankings of Rust servers?
A Shockbyte Rust Server is in the top 30% of all ranked servers, at #6,661 for player hours over the last seven days. Among servers in the quad group, it is #376.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
The server browser reads gmsoftcore (Game mode): This is the softcore mode, an easier set of rules; mp2 (Max players): 2 player slots; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags A Shockbyte Rust Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include A Shockbyte Rust Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Server details
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 135.148.10.249:29338.
What is the performance like on A Shockbyte Rust Server?
The average server fps over the last 48 hours was 232, with a low of 205. The world held as many as 49,307 entities: buildings, deployables and all other objects. At its peak it used 3,903 MB of memory. When fps is low and entities climb, players feel it as lag.
How stable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is currently up. The uptime it reports puts the last restart at about 15 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 21 September 2026.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does A Shockbyte Rust Server wipe?
The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 12 days 15 hours ago.
What happens on wipe day for A Shockbyte Rust Server?
Its recent wipes averaged 2 players at peak. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Join info
What steps are needed to join A Shockbyte Rust Server?
Use the console: press F1 in Rust and enter client.connect 135.148.10.249:29338. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp2
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.