OfflineNA135.148.136.218:28215checked 10h ago
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC19h ago | – | – | running | 0 |
| Mon 12 Oct, 04:29 UTC2d ago | 2 | – | 1.6 days | 0 |
| Sun 11 Oct, 16:32 UTC2d ago | 2 | – | 0.5 days | 0 |
| Thu 8 Oct, 18:09 UTC5d ago | 1 | – | 2.9 days | 0 |
| Tue 6 Oct, 08:00 UTC8d ago | 1 | held half | 2.4 days | 0 |
| Sat 3 Oct, 03:05 UTC11d ago | 1 | held half | 3.2 days | 1 |
| Fri 2 Oct, 02:44 UTC12d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 16:38 UTC16d ago | 2 | held half | 4.4 days | 0 |
| Sat 26 Sep, 23:03 UTC17d ago | 2 | – | 0.7 days | 0 |
| Tue 22 Sep, 08:56 UTC22d ago | 1 | halved by day 1 | 4.6 days | 1 |
| Tue 22 Sep, 02:47 UTC22d ago | 3 | – | 0.3 days | 0 |
| Mon 21 Sep, 16:17 UTC22d ago | 3 | – | 0.4 days | 0 |
| Mon 21 Sep, 04:24 UTC23d ago | 3 | – | 0.5 days | 1 |
| Sun 20 Sep, 09:39 UTC24d ago | 3 | – | 0.8 days | 0 |
| Sat 19 Sep, 10:07 UTC25d ago | 2 | – | 1 days | 0 |
| Fri 18 Sep, 22:39 UTC25d ago | 2 | – | 0.5 days | 0 |
| Wed 16 Sep, 01:15 UTC28d ago | 4 | halved by day 1 | 2.9 days | 0 |
| Mon 14 Sep, 04:45 UTC30d ago | 4 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
A gather rate is not given in the name of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. Up to 8 players form a group, which is the game's default. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes uses a procedural map of size 3,000 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Custom Map.
Population
How populated is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Right now [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is offline, with its last appearance 10 hours ago. The seven-day average is 0 players, with a peak of 2. In the last 48 hours, the peak hour was 23:00 UTC with an average of 1 players.
What is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes's ranking among Rust servers?
For player hours in the last seven days, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes ranks #7,124 overall, #1,126 in North America, and is in the top 32% of all ranked servers.
Tags
What are the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes and what do they mean?
These tags are set by [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^e (Minigames): This server offers minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP skills; loot is given to you; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Rust modded servers, listed live, Rust combat training servers and Rust servers in North America. Filter Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.
Server info
What is the location of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
The NA tag means [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists itself in North America. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 135.148.136.218:28215.
What is the performance like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
It held an average of 110 server fps over the last 48 hours, never below 110. The world held as many as 1,184 entities: buildings, deployables and all other objects. 1,867 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How reliable is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and is it currently online?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is currently offline, with the last sighting 10 hours ago. About 8 hours ago is when it last restarted, based on its reported uptime. It was up for 45 of the last 7 full days' 168 hours, 27% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
On Linux, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe info
On what schedule does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe?
There is no next wipe to predict for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 19 hours ago.
What happens on wipe day for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Its recent wipes averaged 2 players at peak. 0 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.
Connect
What steps are needed to join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Enter client.connect 135.148.136.218:28215 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://ISL.GG is its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^e,^d,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
