Online135.148.15.62:28015checked 12m ago
Siunattu
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC20h ago | – | – | running | 1 |
| Sun 11 Oct, 22:23 UTC2d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC8d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC10d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW12d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC14d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC15d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC19d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC23d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC27d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC28d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC30d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Siunattu?
A gather rate is not given in the name of Siunattu. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. Under Community in the server browser, it is a community server. The server has VAC on: Valve's anti-cheat.
What is the map for Siunattu?
A procedural map of size 3,100 with seed 12346 runs on Siunattu, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
How many players are on Siunattu?
Siunattu holds 0 players of its 40 slots at the moment. The seven-day average is 0 players, with a peak of 1. In the last 48 hours, the peak hour was 17:00 UTC with an average of 1 players.
What position does Siunattu hold in the Rust server rankings?
Siunattu is in the top 30% of all ranked servers, at #6,714 for player hours over the last seven days.
Tags
What is the meaning of the tags on Siunattu?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code from the tags Siunattu publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Siunattu appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Siunattu: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the location of Siunattu?
No region is published by Siunattu. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 135.148.15.62:28015.
What is the performance like on Siunattu?
It held an average of 194 server fps over the last 48 hours, never below 3. Buildings, deployables and everything else in the world came to a peak of 56,878 entities. At its peak it used 2,990 MB of memory. What players call lag is low fps plus a rising entity count.
How stable is Siunattu, and is it online now?
Siunattu is currently up. Its reported uptime shows a restart roughly 14 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is Siunattu on?
On Linux, Siunattu runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
How often does Siunattu wipe, and when?
There is no next wipe to predict for Siunattu: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 20 hours ago.
What happens on wipe day for Siunattu?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd dropped below half by day 2.
Join info
What steps are needed to join Siunattu?
Enter client.connect 135.148.15.62:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.