When Is Rust Force Wipe
65,114 playing now

Online135.148.151.135:28015checked 8m ago

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

biweekly wipes moddedcarbonpve
Players now 0/ 100 0% full
7-day average 1 peak 7
Rank #2,873 top 13%
Last wipe 12d ago biweekly schedule
Next wipe 1d 4h Thu 15 Oct, 17:49 UTC

Players

AveragePeak
0246813:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:49 UTC, in 1d 4h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 8 players, last three wipes
Crowd held 0% else halves by day 8

Coming wipes

1d 4hThu 15 Oct, 17:49 UTC
15d 4hThu 29 Oct, 17:49 UTC
22d 6hThu 5 Nov, 19:00 UTC FW
29d 4hThu 12 Nov, 17:49 UTC
43d 4hThu 26 Nov, 17:49 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW12d ago 8 – running 0
Thu 17 Sep, 17:41 UTC26d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average 180/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 201 on average 65/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average 90/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average 25/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average 20/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average 4/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

No gather rate appears in the name of Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Up to 8 players form a group, which is the game's default. It runs pve, other players cannot be fought. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC from Valve is active as anti-cheat.

Which map is running on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

A procedural map of size 4,500 with seed 1403708994 runs on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

What is the player count on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| holds 0 players of its 100 slots at the moment. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 17:00 UTC, when the average was 6 players.

What position does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold in the Rust server rankings?

Over the last seven days, Falkors Retreat |PVE|Raidable Bases|Skill Tree| ranks #2,873 for player hours, placing it in the top 13% of all ranked servers.

Server tags

What are the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| and what do they mean?

The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): In PvE, the world provides the danger, not other players; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins from the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is placed in these lists: Rust modded servers, listed live and Best Rust PvE servers. These filters show it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Operator and location

Where can Falkors Retreat |PVE|Raidable Bases|Skill Tree| be found?

Region: not published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 135.148.151.135:28015.

What is the performance like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The average server fps over the last 48 hours was 147, with a low of 98. The world held as many as 145,145 entities: buildings, deployables and all other objects. 4,923 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Falkors Retreat |PVE|Raidable Bases|Skill Tree| is currently up. The uptime it reports puts the last restart at about 22 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

On Linux, Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

When does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe?

The prediction for Falkors Retreat |PVE|Raidable Bases|Skill Tree| follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 17:49 UTC. The world in play now was built 12 days 19 hours ago. The tags state that it wipes every two weeks.

What can you expect on Falkors Retreat |PVE|Raidable Bases|Skill Tree| when wipe day arrives?

Its recent wipes averaged 8 players at peak. 6 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 8.

How to join

What is the process to join Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Use the console: press F1 in Rust and enter client.connect 135.148.151.135:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/QnjvHtNnBQ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players It holds up to 100 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.