Online136.243.60.212:28080checked 11m ago
rustHaltAus [whitelist]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on rustHaltAus [whitelist]?
No gather rate appears in the name of rustHaltAus [whitelist]. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What is the map for rustHaltAus [whitelist]?
A procedural map of size 4,500 with seed 367833367 runs on rustHaltAus [whitelist], generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
How many players are on rustHaltAus [whitelist]?
rustHaltAus [whitelist] holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 15:00 UTC, when the average was 1 players.
What position does rustHaltAus [whitelist] hold in the Rust server rankings?
Over the last seven days, rustHaltAus [whitelist] ranks #8,606 for player hours, placing it in the top 39% of all ranked servers.
Tags
What is the meaning of the tags on rustHaltAus [whitelist]?
These tags are set by rustHaltAus [whitelist] and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does rustHaltAus [whitelist] appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature rustHaltAus [whitelist]: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
Where can rustHaltAus [whitelist] be found?
There is no region published by rustHaltAus [whitelist]. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 136.243.60.212:28080.
What is the performance like on rustHaltAus [whitelist]?
The average server fps over the last 48 hours was 101, with a low of 60. The world held as many as 119,642 entities: buildings, deployables and all other objects. 3,154 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How reliable is rustHaltAus [whitelist], and is it currently online?
rustHaltAus [whitelist] is currently up. The uptime it reports puts the last restart at about 11 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is rustHaltAus [whitelist] on?
The version on rustHaltAus [whitelist] is Rust network protocol 2634 and build 166586, on Windows. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does rustHaltAus [whitelist] wipe, and when?
Too few wipes of rustHaltAus [whitelist] are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 11 days 19 hours ago.
What can you expect on rustHaltAus [whitelist] when wipe day arrives?
An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 1 hours after the wipe.
How to join
How can you connect to rustHaltAus [whitelist]?
Use the console: press F1 in Rust and enter client.connect 136.243.60.212:28080. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
