Offline136.243.93.125:28065checked 1d ago
ZUFLUCHT TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:57 UTC3d ago | 1 | – | running | 0 |
| Sun 4 Oct, 18:35 UTC9d ago | 0 | – | 5.7 days | 0 |
| Thu 1 Oct, 15:28 UTC12d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 28 Sep, 19:04 UTC15d ago | 1 | – | 2.9 days | 0 |
| Tue 22 Sep, 06:55 UTC22d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on ZUFLUCHT TEST?
A gather rate is not given in the name of ZUFLUCHT TEST. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for ZUFLUCHT TEST?
A procedural map of size 5,000 with seed 1337 runs on ZUFLUCHT TEST, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Skull-Factory.
Player stats
What is the player count on ZUFLUCHT TEST?
At the moment ZUFLUCHT TEST is offline, and it was last online 27 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does ZUFLUCHT TEST stand in the rankings of Rust servers?
ZUFLUCHT TEST is in the top 41% of all ranked servers, at #9,175 for player hours over the last seven days.
Lists and tags
What are the tags on ZUFLUCHT TEST and what do they mean?
These tags are set by ZUFLUCHT TEST and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does ZUFLUCHT TEST appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature ZUFLUCHT TEST: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Operator and location
What is the location of ZUFLUCHT TEST?
Region: not published by ZUFLUCHT TEST. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 136.243.93.125:28065.
How smooth is the performance on ZUFLUCHT TEST?
The average server fps over the last 48 hours was 103, with a low of 76. The world held as many as 73,230 entities: buildings, deployables and all other objects. 3,855 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of ZUFLUCHT TEST?
The last time ZUFLUCHT TEST was seen was 27 hours ago; it is offline right now. About 5 hours ago is when it last restarted, based on its reported uptime. It was up 138 of 168 hours in the last 7 full days, 82% of the time. It was first seen by When Is Rust Force Wipe on 14 September 2026.
What is the Rust version for ZUFLUCHT TEST?
On Windows, ZUFLUCHT TEST runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does ZUFLUCHT TEST wipe?
No next wipe can be predicted for ZUFLUCHT TEST, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 3 days 20 hours ago.
What can you expect on ZUFLUCHT TEST when wipe day arrives?
Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 1 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 2.
Join info
How can you connect to ZUFLUCHT TEST?
Use the console: press F1 in Rust and enter client.connect 136.243.93.125:28065. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://zuflucht-rust.de/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.