When Is Rust Force Wipe
49,032 playing now

Offline136.52.238.159:28115checked 5d ago

Rust & Roots private test

moddedoxide
Players now 1/ 4 25% full
7-day average 0 peak 1
Rank #14,133 top 64%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 06:02 UTC5d ago 1 – running 0
Fri 9 Oct, 08:31 UTC6d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 100/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 27/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 29/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Rust & Roots private test?

A gather rate is not given in the name of Rust & Roots private test. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

What map is used on Rust & Roots private test?

Rust & Roots private test uses a procedural map that the game generates.

Player count

How many players are on Rust & Roots private test?

Rust & Roots private test is not online at present; the last time it was seen was 5 days 4 hours ago. The seven-day average is 0 players, with a peak of 1.

Where does Rust & Roots private test stand in the rankings of Rust servers?

Over the last seven days, Rust & Roots private test ranks #14,133 for player hours, placing it in the top 64% of all ranked servers.

Lists and tags

What are the tags on Rust & Roots private test and what do they mean?

The game's server browser reads these tags from Rust & Roots private test: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): It holds up to 4 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Rust & Roots private test appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Rust & Roots private test is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.

Server info

Where can Rust & Roots private test be found?

There is no region published by Rust & Roots private test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 136.52.238.159:28115.

How stable is Rust & Roots private test, and is it online now?

The last time Rust & Roots private test was seen was 5 days 4 hours ago; it is offline right now. The last 5 full days saw it up 1 of 120 hours, 1% of the time. First seen by When Is Rust Force Wipe on 9 October 2026.

What Rust version is Rust & Roots private test on?

On Windows, Rust & Roots private test runs Rust network protocol 2634 and build 167398. Steam updates your game, but you need the same protocol to join.

Wipe info

When does Rust & Roots private test wipe?

Too few wipes of Rust & Roots private test are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 5 days 4 hours ago.

What happens on wipe day for Rust & Roots private test?

The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.

How to join

How can you connect to Rust & Roots private test?

Enter client.connect 136.52.238.159:28115 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players It holds up to 4 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.