When Is Rust Force Wipe
33,425 playing now

Online136.53.150.18:27015checked 11m ago

CPan's Staging Test Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 3.8 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 22:16 UTC15d ago 0 – running 0
Fri 25 Sep, 02:12 UTC19d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 28/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 12/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on CPan's Staging Test Server?

A gather rate is not given in the name of CPan's Staging Test Server. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What map is used on CPan's Staging Test Server?

CPan's Staging Test Server uses a procedural map that the game generates.

Player count

What is the player count on CPan's Staging Test Server?

CPan's Staging Test Server holds 0 players of its 10 slots at the moment. The average player count for the last seven days is 0.

Where does CPan's Staging Test Server stand in the rankings of Rust servers?

CPan's Staging Test Server is in the top 71% of all ranked servers, at #15,956 for player hours over the last seven days.

Server tags

What are the tags on CPan's Staging Test Server and what do they mean?

The game's server browser reads these tags from CPan's Staging Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs166085 (Build): Game build: 166085; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does CPan's Staging Test Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include CPan's Staging Test Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Operator and location

Where can CPan's Staging Test Server be found?

There is no region published by CPan's Staging Test Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 136.53.150.18:27015.

How stable is CPan's Staging Test Server, and is it online now?

CPan's Staging Test Server is currently up. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is CPan's Staging Test Server on?

The version on CPan's Staging Test Server is Rust network protocol 2634 and build 166085, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

How often does CPan's Staging Test Server wipe, and when?

Too few wipes of CPan's Staging Test Server are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 15 days 7 hours ago.

What can you expect on CPan's Staging Test Server when wipe day arrives?

Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Join info

What steps are needed to join CPan's Staging Test Server?

Open Rust, press F1 for the console, then type client.connect 136.53.150.18:27015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166085,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds up to 10 players.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs166085
Build Game build: 166085.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.